Difference between revisions of "Sims 3:Basic Face Overlays"
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==Face Overlays== | ==Face Overlays== | ||
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Face overlays are the common denominator to...well...all things face related in TS3. Using face overlays you can make: | Face overlays are the common denominator to...well...all things face related in TS3. Using face overlays you can make: | ||
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+ | [[Image:Sivlips.jpg|thumb|left|3 Coloured Lipstick by Siv]] | ||
* Eyeshadow, Eyeliner, Lipstick and Blush. | * Eyeshadow, Eyeliner, Lipstick and Blush. | ||
* Full-Face Costume Makeup | * Full-Face Costume Makeup | ||
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* Default Replacement Eyes/Non-Default Contact Lenses* | * Default Replacement Eyes/Non-Default Contact Lenses* | ||
* Default/Non-Default Teeth* | * Default/Non-Default Teeth* | ||
− | * Face Masks | + | * Face Masks* |
− | * Beauty Marks/Freckles* | + | * Beauty Marks/Freckles* |
+ | <br clear="all"> | ||
And, the list grows longer as we get more creative. Basically, if you want something to show up on the face, then you'll need to make it as a face overlay. | And, the list grows longer as we get more creative. Basically, if you want something to show up on the face, then you'll need to make it as a face overlay. | ||
=====Notes===== | =====Notes===== | ||
− | + | * Eyes and teeth require a few extra steps, so they will be discussed toward the end of this tutorial.<br> | |
− | + | * Face masks are handled differently so they will be discussed in it's own tutorial (coming soon).<br> | |
− | + | * Although you can make beauty marks using the methods below, if you wish to make them layerable and show up in the beauty mark/freckles section like the in-game EA beauty marks you'll have to do some extra coding with S3PE/Postal. It's not *hard* to do per se, but it's a little tedious. | |
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===Difficulty=== | ===Difficulty=== |
Revision as of 01:44, 24 September 2009
UNDER CONSTRUCTION Y'ALL :D
Contents |
Face Overlays
Face overlays are the common denominator to...well...all things face related in TS3. Using face overlays you can make:
- Eyeshadow, Eyeliner, Lipstick and Blush.
- Full-Face Costume Makeup
- Facial Hair (beards, eyebrows, etc.)
- Default Replacement Eyes/Non-Default Contact Lenses*
- Default/Non-Default Teeth*
- Face Masks*
- Beauty Marks/Freckles*
And, the list grows longer as we get more creative. Basically, if you want something to show up on the face, then you'll need to make it as a face overlay.
Notes
- Eyes and teeth require a few extra steps, so they will be discussed toward the end of this tutorial.
- Face masks are handled differently so they will be discussed in it's own tutorial (coming soon).
- Although you can make beauty marks using the methods below, if you wish to make them layerable and show up in the beauty mark/freckles section like the in-game EA beauty marks you'll have to do some extra coding with S3PE/Postal. It's not *hard* to do per se, but it's a little tedious.
Difficulty
Although the basic concepts of making face overlays is easy, making them well is another story. Some prior knowledge on using your image editor is required, as I will not be holding your hand as much as I usually do throughout this tutorial. Also, keep in mind there is no one-size-fits-all tutorial so you'll need to do a bit of extra tweaking here and there.
What You'll Need
- Adobe Photoshop (purchase) or GIMP 2.0 (free)
- The latest version of the CAS Texture Unitool
- DDS Plug-in for Photoshop or GIMP
(I'll be using Photoshop 7.0, so if you're using a different program the screen shots will be different but the concept is the same.)