Difference between revisions of "Sims 3:0xEA5118B0"
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===P7Block=== | ===P7Block=== | ||
+ | Camera Effect | ||
<pre> | <pre> | ||
DWORD | DWORD |
Revision as of 13:01, 31 January 2010
Tutorials:TS3 Advanced Coding Tutorials
Contents |
Overview
Defines special effects.
Format
Data is in Big Endian order unless otherwise noted. This spec is very primitive and needs work.
WORD Version //BlockSections --Repeat until BlockType 0xFFFF // Block List WORD BlockType WORD BlockVersion DWORD BlockCount --BlockCount times --Insert block data(depending on type) // Fluid Effects BYTE[6] DWORD WORD DWORD Count QWORD QWORD DWORD Count1 QWORD //Hashed property name? BYTE dataType switch(dataType) case 06: QWORD // DDS Instance Id case 00: FLOAT // Little Endian // Main Effect Section BYTE[4] DWORD EffectCount --Repeat EffectCount // Effect Block Table DWORD BYTE[21] DWORD Count1 FLOAT[Count1] BYTE[16] DWORD BlockIndexCount --repeat BlockIndexCount BYTE BlockType BYTE[6] FLOAT FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian BYTE BYTE DWORD Count --repeat Count FLOAT FLOAT FLOAT FLOAT FLOAT FLOAT FLOAT FLOAT FLOAT FLOAT FLOAT FLOAT FLOAT DWORD BlockIndex BYTE BYTE --RepeatEffectCount // Effect Index DWORD BlockTableIndex ZSTRING EffectName
P1Block
BYTE BYTE BYTE BYTE FLOAT DurationMin //Little Endian FLOAT DurationMax //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT DWORD Count1 FLOAT FLOAT WORD FLOAT DWORD Count2 FLOAT FLOAT DWORD Count3 FLOAT FLOAT FLOAT BYTE[4] DWORD Count4 FLOAT DWORD Count5 FLOAT FLOAT DWORD Count6 FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian QWORD //I64 of a DDS resource BYTE[10] FLOAT BYTE[8] // FFFFFFFFFFFFFFFF BYTE WORD BYTE BYTE FLOAT BYTE BYTE BYTE FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT FLOAT FLOAT FLOAT //Little Endian FLOAT FLOAT FLOAT DWORD Count7 FLOAT FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian BYTE[4] // 00FF00FF BYTE[4] DWORD Count8 FLOAT DWORD Count9 DWORD QWORD FLOAT FLOAT FLOAT FLOAT BYTE[4] ZSTRING ZSTRING DWORD Count FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT BYTE[16] FLOAT FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian BYTE[24] //FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT FLOAT FLOAT DWORD Count10 FLOAT BYTE FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian DWORD Count11 FLOAT FLOAT DWORD BYTE[16] DWORD Count12 FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian
P2Block
BYTE[6] WORD FLOAT DurationMin //Little Endian FLOAT DurationMax//Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT DWORD Count1 FLOAT FLOAT DWORD DWORD Count2 FLOAT FLOAT DWORD BYTE[4] DWORD BYTE[4] DWORD Count3 FLOAT BYTE[24] DWORD Count4 FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian BYTE[8] DWORD Count5 BYTE[3] FLOAT FLOAT FLOAT BYTE[9] DWORD Count6 FLOAT FLOAT ZSTRING ZSTRING BYTE BYTE[8] FLOAT //Little Endian BYTE[20] FLOAT BYTE[12] FLOAT BYTE[8] BYTE[4] //00FF00FF BYTE[8] DWORD Count7 DWORD BYTE[30] DWORD Count FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT BYTE[16] FLOAT FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian BYTE[24] //FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT FLOAT FLOAT DWORD Count8 FLOAT FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT FLOAT FLOAT BYTE DWORD Count9 BYTE[8] FLOAT //Little Endian FLOAT //Little Endian DWORD Count FLOAT FLOAT FLOAT DWORD Count10 FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT timecode BYTE[4]
P3Block
BYTE[4] QWORD //I64 of a DDS resource BYTE[6] FLOAT DWORD Count1 FLOAT DWORD Count2 FLOAT DWORD Count3 FLOAT DWORD Count4 FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian DWORD Count5 FLOAT FLOAT FLOAT BYTE[4] FLOAT BYTE[8] BYTE[8] //FFFFFFFFFFFFFFFF BYTE
P4Block
Effect Sequences
DWORD Count1 FLOAT DurationMin //Little Endian FLOAT DurationMax //Little Endian ZSTRING Effect Name DWORD
P5Block
DWORD QWORD //I64 of an Audio resource FLOAT FLOAT FLOAT
P6Block
FLOAT FLOAT DWORD Count1 FLOAT DWORD Count2 FLOAT FLOAT BYTE FLOAT
P7Block
Camera Effect
DWORD WORD FLOAT DWORD Count1 FLOAT DWORD Count2 FLOAT DWORD Count3 FLOAT DWORD Count4 FLOAT BYTE[17] DWORD BYTE
P8Block
BYTE[12] FLOAT FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT BYTE[4] BYTE[8] //FFFFFFFFFFFFFFFF BYTE
P9Block
BYTE type DWORD DWORD Count1 FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian DWORD Count2 FLOAT FLOAT FLOAT if(type == 0) BYTE[4] else BYTE[12] BYTE[8] BYTE[21] BYTE[3]
P10Block
No examples to decode
P11Block
No examples to decode
P12Block
No examples to decode
P13Block
Only 1 example
DWORD DWORD ZSTRING BYTE[5] FLOAT BYTE[2] FLOAT FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian FLOAT //Little Endian BYTE[84] BYTE[24] //FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FLOAT //Little Endian FLOAT //Little Endian BYTE[8] //FFFFFFFFFFFFFFFF BYTE[14] BYTE[8] //FFFFFFFFFFFFFFFF BYTE[5]
P14Block
No examples to decode