Difference between revisions of "CC364C2A"
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− | + | =CC364C2A (SREL)= | |
+ | This resource holds sim relationship values. | ||
− | DWORD | + | ==Format== |
− | DWORD | + | ;DWORD |
− | DWORD - | + | :Version (02) |
− | + | ;DWORD | |
− | + | :Number of following dwords (some high values such as 0C are self relationships of some kind) | |
− | DWORD | + | ;DWORD |
− | DWORD | + | :Daily relationship score |
− | + | ;Byte | |
− | + | :Relationship state bits | |
− | + | :*001 - Crush | |
− | + | :*002 - Love | |
− | + | :*004 - Engaged | |
− | + | :*008 - Married | |
− | + | :*016 - Friend | |
− | + | :*032 - Best Friend | |
+ | :*064 - Going Steady | ||
+ | :*128 - Enemy | ||
+ | ;Byte | ||
+ | :Relationship type | ||
+ | :*064 - Family | ||
+ | :*128 - Known | ||
+ | ;WORD | ||
+ | :Good/Bad relationship (0x0000 = positive score, 0xFFFF = negative score) | ||
+ | ;DWORD | ||
+ | :Lifetime relationship score | ||
+ | ;DWORD | ||
+ | :Family relation | ||
+ | :Only if Relationship Type 0x40 bit is set | ||
+ | :*01 - Parent | ||
+ | :*02 - Child | ||
+ | :*03 - Sibling | ||
+ | :*04 - Grandparent | ||
+ | :*05 - Grandchild | ||
+ | :*06 - Uncle/Aunt | ||
+ | :*07 - Niece/Nephew | ||
+ | :*08 - Cousin | ||
+ | :*09 - Spouse | ||
+ | ;32 bytes | ||
+ | :Unknown | ||
− | To assign | + | ==Notes== |
+ | To assign these values to sims you need to look at the instance ID of the file, the first 2 bytes of the instance reference the Sim who has that feelings, the other two bytes are the Sim s/he has the feelings for. | ||
+ | |||
+ | {{OldWikiEntryCleanedOther}} | ||
+ | {{OldWikiEntryCleanedOther|SREL}} | ||
+ | |||
+ | [[Category:Modding]] | ||
+ | [[Category:InternalFormats]] | ||
+ | [[Category:FormatsByTGI]] |
Revision as of 22:13, 13 July 2006
CC364C2A (SREL)
This resource holds sim relationship values.
Format
- DWORD
- Version (02)
- DWORD
- Number of following dwords (some high values such as 0C are self relationships of some kind)
- DWORD
- Daily relationship score
- Byte
- Relationship state bits
- 001 - Crush
- 002 - Love
- 004 - Engaged
- 008 - Married
- 016 - Friend
- 032 - Best Friend
- 064 - Going Steady
- 128 - Enemy
- Byte
- Relationship type
- 064 - Family
- 128 - Known
- WORD
- Good/Bad relationship (0x0000 = positive score, 0xFFFF = negative score)
- DWORD
- Lifetime relationship score
- DWORD
- Family relation
- Only if Relationship Type 0x40 bit is set
- 01 - Parent
- 02 - Child
- 03 - Sibling
- 04 - Grandparent
- 05 - Grandchild
- 06 - Uncle/Aunt
- 07 - Niece/Nephew
- 08 - Cousin
- 09 - Spouse
- 32 bytes
- Unknown
Notes
To assign these values to sims you need to look at the instance ID of the file, the first 2 bytes of the instance reference the Sim who has that feelings, the other two bytes are the Sim s/he has the feelings for.
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