Difference between revisions of "Template:Guidelines-Textures-CrispUnpixellatedTextures"
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Latest revision as of 19:34, 16 March 2011
Crisp, unpixellated textures |
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You need to make sure, also, that your textures are crisp and clear. There shouldn't be any blurriness or pixellation to your textures. They should look as clear and crisp as textures from the game (or better!). If you're using an image for texturing (photoskinning or otherwise), make sure you're not scaling up your image - if it's a logo or design, you should have to shrink it to fit on your texture, not make it bigger. |