Difference between revisions of "Sims 3 Talk:Versions"

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(A note about the manifest number)
 
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== A note about the manifest number ==
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== I will no longer be updating this page ==
  
It is possible that the manifest number isn't 3-digit but is instead two boolean values followed by the manifest number apended to itThe boolean values were only used on the worldwide SKU and it is unknown what they representThis theory will be proven correct or incorrect with manifest 10 coming out soonIf my theory is correct, the version number will become 7 digits long instead of 6If it is incorrect, the version number will remain 6 digits long. [[User:FordGT90Concept|FordGT90Concept]] 00:42, 15 November 2010 (UTC)
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I created this page mostly to monitor how EA evolves the patching systemNow that they simplified it to releasing two patches (usually) per expansion/stuff pack, I think what there is to learn about it has already been learnedIt is likely not much else will be learned by future patches that isn't already on [[Game Help:Patch Table]]I think the only thing of any value going foward is the [[Sims 3:List of Manifests|manifest numbers]]That is probably all I'll update going forward. --[[User:FordGT90Concept|FordGT90Concept]] 04:55, 1 September 2012 (EDT)

Latest revision as of 10:14, 1 September 2012

[edit] I will no longer be updating this page

I created this page mostly to monitor how EA evolves the patching system. Now that they simplified it to releasing two patches (usually) per expansion/stuff pack, I think what there is to learn about it has already been learned. It is likely not much else will be learned by future patches that isn't already on Game Help:Patch Table. I think the only thing of any value going foward is the manifest numbers. That is probably all I'll update going forward. --FordGT90Concept 04:55, 1 September 2012 (EDT)

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