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− | = Resource Node =
| + | #REDIRECT [[E519C933]] |
− | This datatype is the '''head''' of a [[RCOL|Scenegraphic chain]]. Often referred to as the CRES (4-letter identifier for the internal name cResourceNode) , the Resource Node contains all elements of a Scenegraphic Chain, very much like a 3D graphic ''Scene''. It defines the '''properties, position, and orientation''' of the Geometry, Lights, Cameras, Animation Helpers(IK Poles([http://en.wikipedia.org/wiki/Maya Maya] specific controller), IK Targets, often present in character "Rigs"), and [[SLOT]] resource(in its latest format)
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− | == ''Modding'' the Resource Node ==
| + | [[Category:Sims 2 Modding]] |
− | <!-- Stub, need to add data later. -->
| + | [[Category:InternalFormats]] |
− | | + | [[Category:FormatsByName]] |
− | == File Format ==
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− | This file type uses the Graphics resource format [[RCOL]]. [[Category:Modding]]
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