Difference between revisions of "Talk:TXMT/MaterialTypes"
Line 11: | Line 11: | ||
BirdWingFlapVertexShaderMaterial | BirdWingFlapVertexShaderMaterial | ||
+ | |||
+ | BoundGeomMaterial | ||
CausticsGeneratorMaterial | CausticsGeneratorMaterial | ||
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InverseTileGridMaterial | InverseTileGridMaterial | ||
+ | |||
+ | LightningIonization | ||
+ | |||
+ | LightningGlow | ||
+ | |||
+ | LightningCore | ||
LotSkirtRoadMaterialDefinition | LotSkirtRoadMaterialDefinition | ||
Line 81: | Line 89: | ||
Null | Null | ||
− | + | OverlayMaterialDef | |
+ | OverlayShadowMaterialDef | ||
+ | |||
+ | PartiallyUnderWaterMaterial | ||
Phong | Phong | ||
Line 92: | Line 103: | ||
PoolWaterSurfaceMaterial | PoolWaterSurfaceMaterial | ||
− | + | ProjectiveShadowDef | |
Line 126: | Line 137: | ||
TextureAlpha | TextureAlpha | ||
− | TileGridMaterial | + | TileGridMaterial |
+ | |||
+ | uiHeadlineBillboardTest | ||
+ | |||
+ | uiHeadlineBillboardAnimationTest | ||
WallMask | WallMask | ||
Line 137: | Line 152: | ||
WaterAnimatingTextures | WaterAnimatingTextures | ||
+ | |||
+ | WireframeMaterial | ||
ZoomConeMaterial | ZoomConeMaterial |
Revision as of 20:50, 16 November 2006
[under construction/ work in progress/ still underdevelopped]
Index of Material Types (in alphabetical order presently, or it may be changed)(should they be grouped accoding to their properties and functions and/or their sources?) Hint: search/find with the keystring: setDefinition
(Khaibit this is the overview so I guess people will pefer looking for properties and functions first to find what they're looking for - on the single pages linking back and cross should connect evrything without letting it become too complicated (to avoid: "beware, completely cross linked area" ;) ), I think.)
$mvMaterialDefinition (the material type variable for content viewer materials)
AnimatedTexture
BirdWingFlapVertexShaderMaterial
BoundGeomMaterial
CausticsGeneratorMaterial
CensorCompositingMaterial
CubeAlphaFalloff
CubeAlphaFalloffTexture
DeckFoundationPreviewMaterial
FishSwimVertexShaderMaterial
Floor
floorGridBlackActiveLevel
floorGridWhiteActiveLevel
floorLocalGridBlackActiveLevel
FloorPool
FloorReflective (dead)
ImposterArrowMaterial
InverseTileGridMaterial
LightningIonization
LightningGlow
LightningCore
LotSkirtRoadMaterialDefinition
MirrorBackClearStencilAndSetDepth
MVLab-RenderToTexture
MVLab-RenderToTextureReflection
MVLab-Dimmer
feedback 0.8
NeighborhoodCanvas
NeighborhoodCanvasStraddle
NeighborhoodTerrainEdge
NeighborhoodTreeGUOBMaterial
NeighborhoodWaterEdge
NeighborhoodWaterTerrain
NHoodRoadMaterialDef
NHoodTerrainHighlightMaterial
NHoodTerrainLighting
Null
OverlayMaterialDef
OverlayShadowMaterialDef
PartiallyUnderWaterMaterial
Phong
PlumbBobAnimatedColor
PoolDepthLayerMaterial
PoolWaterSurfaceMaterial
ProjectiveShadowDef
RoofPreviewMaterialTopBoundary
SetFarZOnMirrorRTT
SetNearZOnMirrorRTT
SetStencilOnCensorRTT
SimpleMirrorReflection
SimSkin
SimStandardMaterial
SkyboxCompositionPassMaterial
SolidColorMaterial
StandardMaterial
StandardParticleModelMaterial
TerrainLighting
TerrainWater
TextureAlpha
TileGridMaterial
uiHeadlineBillboardTest
uiHeadlineBillboardAnimationTest
WallMask
Wallpaper
WallpaperBump
WallpaperPool
WaterAnimatingTextures
WireframeMaterial
ZoomConeMaterial