Difference between revisions of "Talk:TXMT/MaterialTypes"

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Line 11: Line 11:
  
 
BirdWingFlapVertexShaderMaterial
 
BirdWingFlapVertexShaderMaterial
 +
 +
BoundGeomMaterial
  
 
CausticsGeneratorMaterial
 
CausticsGeneratorMaterial
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InverseTileGridMaterial
 
InverseTileGridMaterial
 +
 +
LightningIonization
 +
 +
LightningGlow
 +
 +
LightningCore
  
 
LotSkirtRoadMaterialDefinition
 
LotSkirtRoadMaterialDefinition
Line 81: Line 89:
 
Null
 
Null
  
PartiallyUnderWaterMaterial
+
OverlayMaterialDef
  
 +
OverlayShadowMaterialDef
 +
 +
PartiallyUnderWaterMaterial
  
 
Phong
 
Phong
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PoolWaterSurfaceMaterial
 
PoolWaterSurfaceMaterial
  
 
+
ProjectiveShadowDef
  
  
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TextureAlpha
 
TextureAlpha
  
TileGridMaterial  
+
TileGridMaterial
 +
 
 +
uiHeadlineBillboardTest
 +
 
 +
uiHeadlineBillboardAnimationTest
  
 
WallMask
 
WallMask
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WaterAnimatingTextures
 
WaterAnimatingTextures
 +
 +
WireframeMaterial
  
 
ZoomConeMaterial
 
ZoomConeMaterial

Revision as of 20:50, 16 November 2006

[under construction/ work in progress/ still underdevelopped]

Index of Material Types (in alphabetical order presently, or it may be changed)(should they be grouped accoding to their properties and functions and/or their sources?) Hint: search/find with the keystring: setDefinition

(Khaibit this is the overview so I guess people will pefer looking for properties and functions first to find what they're looking for - on the single pages linking back and cross should connect evrything without letting it become too complicated (to avoid: "beware, completely cross linked area" ;) ), I think.)


$mvMaterialDefinition (the material type variable for content viewer materials)

AnimatedTexture

BirdWingFlapVertexShaderMaterial

BoundGeomMaterial

CausticsGeneratorMaterial

CensorCompositingMaterial

CubeAlphaFalloff

CubeAlphaFalloffTexture


DeckFoundationPreviewMaterial

FishSwimVertexShaderMaterial

Floor

floorGridBlackActiveLevel

floorGridWhiteActiveLevel

floorLocalGridBlackActiveLevel

FloorPool

FloorReflective (dead)

ImposterArrowMaterial

InverseTileGridMaterial

LightningIonization

LightningGlow

LightningCore

LotSkirtRoadMaterialDefinition

MirrorBackClearStencilAndSetDepth



MVLab-RenderToTexture

MVLab-RenderToTextureReflection

MVLab-Dimmer

feedback 0.8


NeighborhoodCanvas

NeighborhoodCanvasStraddle



NeighborhoodTerrainEdge

NeighborhoodTreeGUOBMaterial

NeighborhoodWaterEdge

NeighborhoodWaterTerrain

NHoodRoadMaterialDef

NHoodTerrainHighlightMaterial

NHoodTerrainLighting

Null

OverlayMaterialDef

OverlayShadowMaterialDef

PartiallyUnderWaterMaterial

Phong

PlumbBobAnimatedColor

PoolDepthLayerMaterial

PoolWaterSurfaceMaterial

ProjectiveShadowDef


RoofPreviewMaterialTopBoundary

SetFarZOnMirrorRTT

SetNearZOnMirrorRTT

SetStencilOnCensorRTT

SimpleMirrorReflection

SimSkin

SimStandardMaterial

SkyboxCompositionPassMaterial

SolidColorMaterial

StandardMaterial

StandardParticleModelMaterial

TerrainLighting

TerrainWater


TextureAlpha

TileGridMaterial

uiHeadlineBillboardTest

uiHeadlineBillboardAnimationTest

WallMask

Wallpaper

WallpaperBump

WallpaperPool

WaterAnimatingTextures

WireframeMaterial

ZoomConeMaterial

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