Difference between revisions of "TS3PR/Sims3Metadata"
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< TS3PR
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Gamefreak130 (Talk | contribs) m (No new namespaces to add here, but I'm cleaning up the existing links) |
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This Page is currently simply a stub, if you have information to contribute on any of these classes, please create the page and add info about it to this page. | This Page is currently simply a stub, if you have information to contribute on any of these classes, please create the page and add info about it to this page. | ||
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+ | Sims3Metadata is the smallest of the game libraries, and the least useful for general script modding. However, it still plays an important role in that it contains coding to handle texture compositors, patterns, skin tones, etc. | ||
'''Please ensure you give separate headings for classes, enums, interfaces and other object types''' | '''Please ensure you give separate headings for classes, enums, interfaces and other object types''' | ||
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==Namespaces== | ==Namespaces== | ||
− | *[[ | + | *[[/CommonUIControls/]] - |
− | *[[ | + | *[[/Sims3.Metadata/]] - |
− | *[[ | + | *[[/Sims3.Metadata.CASPartPrivate/]] - |
− | *[[ | + | *[[/Sims3.Metadata.Tuning/]] - |
Latest revision as of 01:15, 29 January 2021
This Page is currently simply a stub, if you have information to contribute on any of these classes, please create the page and add info about it to this page.
Sims3Metadata is the smallest of the game libraries, and the least useful for general script modding. However, it still plays an important role in that it contains coding to handle texture compositors, patterns, skin tones, etc.
Please ensure you give separate headings for classes, enums, interfaces and other object types