Difference between revisions of "CAS Creation With Daluved1: From Start-To-Finish"
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* Keep in mind that while this guide is fairly extensive, there is still a ''creative'' element required that cannot be learned by reading a tutorial alone. In short, I can teach you "how" to do something, but not necessarily the way to execute it. Be prepared to do extra tweaking and prodding to your creations, especially the more intricate they get. | * Keep in mind that while this guide is fairly extensive, there is still a ''creative'' element required that cannot be learned by reading a tutorial alone. In short, I can teach you "how" to do something, but not necessarily the way to execute it. Be prepared to do extra tweaking and prodding to your creations, especially the more intricate they get. | ||
====Recommended Reading==== | ====Recommended Reading==== | ||
− | If you honestly have never, ever used CTU before, then I recommend thumbing through the '''[[Sims_3:CTU_Guide|CTU Guide]]''' before starting. This guide covers installation of the CTU and has detailed explanations of its bells and whistles. It takes a little while get the hang of CTU, so spend a few minutes playing with it before you actually begin creating. I promise you, it'll make your experience with this tutorial go a lot smoother. | + | If you honestly have never, ever used CTU before, then I recommend thumbing through the '''[[Sims_3:CTU_Guide|CTU Guide]]''' before starting. This guide covers installation of the CTU and has detailed explanations of its bells and whistles. It takes a little while to get the hang of CTU, so spend a few minutes playing with it before you actually begin creating. I promise you, it'll make your experience with this tutorial go a lot smoother. |
The same applies for your 3D modeling program, especially those who plan to use Blender 3D instead of Milkshape, since '''most of the meshing procedures are given using Milkshape'''. If it's your first time dabbling with 3D modeling software, then the transition from 2D to 3D can - and will - be a frustrating one. I tried my best to explain things as slowly and clearly as possible. But, there are still some '''intermediate steps''' that one is expected to '''already know''' how to do. | The same applies for your 3D modeling program, especially those who plan to use Blender 3D instead of Milkshape, since '''most of the meshing procedures are given using Milkshape'''. If it's your first time dabbling with 3D modeling software, then the transition from 2D to 3D can - and will - be a frustrating one. I tried my best to explain things as slowly and clearly as possible. But, there are still some '''intermediate steps''' that one is expected to '''already know''' how to do. | ||
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* [http://dino.drealm.info/den/denforum/index.php?PHPSESSID=qcr0ghgv0o54bkbvkld4gg2qf6&topic=189.0 Sims 3 Package Editor] - S3PE | * [http://dino.drealm.info/den/denforum/index.php?PHPSESSID=qcr0ghgv0o54bkbvkld4gg2qf6&topic=189.0 Sims 3 Package Editor] - S3PE | ||
====Paint Programs (Pick One)==== | ====Paint Programs (Pick One)==== | ||
− | *'''Paint. | + | *'''Paint.NET''' is one of a couple of programs that can be used to edit Sims 3 textures. Get it for free, [http://paint.net/ here]. |
*'''GIMP''' is another - free - program that can be used to edit Sims 3 texture files. Find it [http://www.gimp.org/ here]. | *'''GIMP''' is another - free - program that can be used to edit Sims 3 texture files. Find it [http://www.gimp.org/ here]. | ||
*'''Photoshop''' is, perhaps, the most used paint program. However, it can be very '''expensive'''. The bright-side is, a lot of schools/universities/jobs offer '''free''' or '''discounted''' versions of Photoshop to their students/employees. | *'''Photoshop''' is, perhaps, the most used paint program. However, it can be very '''expensive'''. The bright-side is, a lot of schools/universities/jobs offer '''free''' or '''discounted''' versions of Photoshop to their students/employees. | ||
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====DDS Plug-Ins==== | ====DDS Plug-Ins==== | ||
In order to get your textures to open in your paint program, you will need to install the proper DDS plugin for it. | In order to get your textures to open in your paint program, you will need to install the proper DDS plugin for it. | ||
*'''[http://registry.gimp.org/node/70 GIMP]''' | *'''[http://registry.gimp.org/node/70 GIMP]''' | ||
− | *'''[http:// | + | *'''[http://cs.elderscrolls.com/index.php/DDS_Tools Photoshop]''' |
− | *'''Paint. | + | *'''Paint.NET has a built-in dds plugin''' |
====3D Modeling Programs (Pick One)==== | ====3D Modeling Programs (Pick One)==== | ||
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====GEOM Plug-Ins==== | ====GEOM Plug-Ins==== | ||
Like with DDS textures, your modeling program will not automatically be able to import your TS3 meshes. You'll need to install a GEOM plugin first. | Like with DDS textures, your modeling program will not automatically be able to import your TS3 meshes. You'll need to install a GEOM plugin first. | ||
− | *'''[http://www.modthesims.info/showpost.php?p=2721499 | + | *'''[http://www.modthesims.info/showpost.php?p=2721499 Milkshape 3D]''' |
− | *'''[http://www.modthesims.info/ | + | *'''[http://www.modthesims.info/showthread.php?t=443780 Blender 3D] |
=====Programs Demonstrated===== | =====Programs Demonstrated===== | ||
I personally will be using '''Photoshop 7.0''' (old, but gold) and '''Milkshape 3D''' to demonstrate steps through out the tutorial. This means that my '''screenshots''' (and possibly some keystrokes) '''might differ''' from what you see, however the '''concepts are the same'''. | I personally will be using '''Photoshop 7.0''' (old, but gold) and '''Milkshape 3D''' to demonstrate steps through out the tutorial. This means that my '''screenshots''' (and possibly some keystrokes) '''might differ''' from what you see, however the '''concepts are the same'''. |
Latest revision as of 22:08, 28 December 2012
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