Difference between revisions of "Tutorials:Object Creation Tutorials"
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− | + | __NOTOC__ | |
− | = | + | =Introduction= |
− | == | + | =Tutorial Sections= |
+ | {| width="100%" style="background: transparent;" | ||
+ | |class="MainPageRight" width="25%" rowspan="5" valign="top" style="border: 1px dashed #055a81; padding: .5em 1em; margin: 1em; background-color: #f2feff;"| | ||
+ | ==[[Tutorials:Basic Object Creation|Basic Object Creation]]== | ||
+ | Starter modeling tutorials for static objects and the like. | ||
+ | |||
+ | ==[[Tutorials:Extended Meshing|Extended Meshing]]== | ||
+ | Tweaking objects, messing with shadows, wall masks, diagonals, decent uv maps, adding subsets, transparency, etc. | ||
+ | |||
+ | |class="MainPageRight" width="25%" rowspan="5" valign="top" style="border: 1px dashed #055a81; padding: .5em 1em; margin: 1em; background-color: #f2feff;"| | ||
+ | |||
+ | ==[[Tutorials:Advanced|Advanced]]== | ||
+ | Simantics and bhavs, slots, working with animated objects (car tutorials, armoires with meshtool, etc.) | ||
+ | |||
+ | ==[[:Category:Object Creation Tutorials|View All]]== | ||
+ | See All Object Creation Tutorials. | ||
+ | |} | ||
===Basic=== | ===Basic=== | ||
* [[Tutorials:A Guide for quick creation of Colour-Enabled Objects]] | * [[Tutorials:A Guide for quick creation of Colour-Enabled Objects]] | ||
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* [[Tutorials:*OUTDATED* (Was: How to add more Colors to Objects)]] | * [[Tutorials:*OUTDATED* (Was: How to add more Colors to Objects)]] | ||
− | === | + | ===Advanced=== |
* [[Tutorials:Creating Custom Windows]] | * [[Tutorials:Creating Custom Windows]] | ||
* [[Tutorials:Creation of Custom Musical Instruments with Perform options]] | * [[Tutorials:Creation of Custom Musical Instruments with Perform options]] |
Revision as of 16:37, 28 February 2007
To return to the main tutorials portal click here
Tutorials by Category | |
---|---|
Body Shop: Recolouring | Meshing | Modding | Sims Objects: Object Creation | Recolouring Building: Building | Landscaping | Walls & Floors | Other: Careers & Majors | Hacks and Game Mods |
Introduction
Tutorial Sections
Basic Object CreationStarter modeling tutorials for static objects and the like. Extended MeshingTweaking objects, messing with shadows, wall masks, diagonals, decent uv maps, adding subsets, transparency, etc. |
AdvancedSimantics and bhavs, slots, working with animated objects (car tutorials, armoires with meshtool, etc.) View AllSee All Object Creation Tutorials. |
Basic
- Tutorials:A Guide for quick creation of Colour-Enabled Objects
- Tutorials:Creating Curved and Detailed Meshes Using Wings 3D
- Tutorials:Creation of simple object using Maya 7
- Tutorials:Curtain Creation Guide
- Tutorials:How to find an object's GMDC and extract the mesh using Object Workshop
- Tutorials:How to make your object visible in the Neighborhood View
- Tutorials:Making a new Dog Collar
- Tutorials:Object Making with Blender
- Tutorials:Sims 2 Object Creation with Wings3D
- Tutorials:Sims 2 Start to Finish Object Creation Tutorial
- Tutorials:Starter Modeling Tutorial
- Tutorials:Texturing for Dummies - Maxis and Custom Mesh Texturing
- Tutorials:Using LithUnwrap to view Recolours in 3d
Extended Meshing
- Tutorials:Colour Options for EP-ready packages
- Tutorials:Creating a suitable WallMask for your custom windows and doors
- Tutorials:Creating an accurate Shadow for your Object - Tutorial
- Tutorials:Creating Templates for PhotoStudio
- Tutorials:Help thread for: How to add more Colors to Objects
- Tutorials:How to add components (Subsets) to an object mesh.
- Tutorials:Tutorial: How to add more Texture Options to Objects
- Tutorials:How to add more Texture Options to Objects
- Tutorials:How to add more Texture Options to Objects2
- Tutorials:How to create correct shadows for custom objects
- Tutorials:Object Transparency Tutorial
- Tutorials:Retaining object animations using the Mesh Tool
- Tutorials:Tutorial on UV mapping and texture baking for 3DS Max
- Tutorials:*OUTDATED* (Was: Colour options for Cloned Objects)
- Tutorials:*OUTDATED* (Was: How to add more Colors to Objects)
Advanced
- Tutorials:Creating Custom Windows
- Tutorials:Creation of Custom Musical Instruments with Perform options
- Tutorials:MESHING - Creating an Armoire Step by Step
- Tutorials:Modding InfoCenter - An introduction to Slots
- Tutorials:Modding InfoCenter - An overview over the Package structure
- Tutorials:Modding InfoCenter - Changing the object Placement
- Tutorials:Modding InfoCenter - Creating an Animation Cell Re-Color
- Tutorials:Modding InfoCenter - Lights and LGHT files
- Tutorials:Modding InfoCenter - Linking straight and diagonal objects
- Tutorials:Modding InfoCenter - Partitions: walls, fences, fence arches
- Tutorials:Modding InfoCenter - The Repository Technique
- Tutorials:Modding InfoCenter - Understanding The TXTR File and Formats
- Tutorials:Modding InfoCenter - Understanding UV-mapping (with UVmapper Classic)
- Tutorials:Modding InfoCenter - Understanding the Object Functions (OBJF) file
- Tutorials:Modding Infocenter - Invisible and flashing blue custom objects: Check List
- Tutorials:Modding Infocenter - Simantics and BHAVs
- Tutorials:Modding Infocenter - The Resource Node (CRES)
- Tutorials:NEW MESH TOOL TUTORIAL (also now uploaded to the website.)
- Tutorials:Short how to create NightLife cars
Other Tutorials
- Adding additional textures to objects with multiple models: SavageSims