Difference between revisions of "TXMT"
From SimsWiki
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{{OldWikiEntry}} | {{OldWikiEntry}} | ||
{{Resource tgi | {{Resource tgi | ||
− | |hex code = | + | |hex code = |
|ep = orig | |ep = orig | ||
|short = TXMT | |short = TXMT | ||
|long = Material Definition | |long = Material Definition | ||
}} | }} | ||
− | == Material Definition == | + | == Material Definition (Locally/individually) == |
* It's mostly about graphical parameters to locally/individually decide on how the input texture(s) can be presented in-game; provided that the defintions in the material shaders allow such over-riding. | * It's mostly about graphical parameters to locally/individually decide on how the input texture(s) can be presented in-game; provided that the defintions in the material shaders allow such over-riding. | ||
[http://www.sims2wiki.info/TXMT/Parameters TXMT/MATD Parameters] | [http://www.sims2wiki.info/TXMT/Parameters TXMT/MATD Parameters] |
Revision as of 11:22, 25 March 2007
This article is imported from the old MTS2 wiki. You can help Sims2Wiki by cleaning it up. It's original page with comments can be found at http://old_wiki.modthesims2.com/TXMT
Short name: | TXMT |
---|---|
Long name: | Material Definition |
Material Definition (Locally/individually)
- It's mostly about graphical parameters to locally/individually decide on how the input texture(s) can be presented in-game; provided that the defintions in the material shaders allow such over-riding.
- Property parameters and material types of txmt files are defined in material shaders (matShad)
- This file type uses the Resource Collection format.
TXMT File Format
Standard RCOL header
followed by the TXMT Block.