Difference between revisions of "TXMT"

From SimsWiki
Jump to: navigation, search
Line 8: Line 8:
 
== Material Definition (Locally/individually) ==
 
== Material Definition (Locally/individually) ==
 
* It's mostly about graphical parameters to locally/individually decide on how the input texture(s) can be presented in-game; provided that the defintions in the material shaders allow such over-riding.
 
* It's mostly about graphical parameters to locally/individually decide on how the input texture(s) can be presented in-game; provided that the defintions in the material shaders allow such over-riding.
[http://www.sims2wiki.info/TXMT/Parameters TXMT/MATD Parameters]
+
: [http://www.sims2wiki.info/TXMT/Parameters TXMT/MATD Parameters]
 
* Property parameters and material types of txmt files are defined in material shaders ([http://www.sims2wiki.info/wiki.php?title=CD7FE87A matShad])
 
* Property parameters and material types of txmt files are defined in material shaders ([http://www.sims2wiki.info/wiki.php?title=CD7FE87A matShad])
 
* This file type uses the [[RCOL|Resource Collection format]].
 
* This file type uses the [[RCOL|Resource Collection format]].

Revision as of 11:22, 25 March 2007

This article is imported from the old MTS2 wiki. You can help Sims2Wiki by cleaning it up. It's original page with comments can be found at http://old_wiki.modthesims2.com/TXMT
Short name: TXMT
Long name: Material Definition

Material Definition (Locally/individually)

  • It's mostly about graphical parameters to locally/individually decide on how the input texture(s) can be presented in-game; provided that the defintions in the material shaders allow such over-riding.
TXMT/MATD Parameters

TXMT File Format

Standard RCOL header

followed by the TXMT Block.

Personal tools
Namespaces

Variants
Actions
Navigation
game select
Toolbox