Difference between revisions of "Sims 3:Audio Video"
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The movies are VP6 video encoded with SCxI/GSTR/adpcm_ea_r3 audio | The movies are VP6 video encoded with SCxI/GSTR/adpcm_ea_r3 audio | ||
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− | Main Format Info: http://wiki.multimedia.cx/index.php?title=Electronic_Arts_Formats | + | Main Format Info: http://wiki.multimedia.cx/index.php?title=Electronic_Arts_Formats<br> |
− | Video Codec Info: http://wiki.multimedia.cx/index.php?title=Electronic_Arts_VP6 | + | Video Codec Info: http://wiki.multimedia.cx/index.php?title=Electronic_Arts_VP6<br> |
Audio Codec Info: http://wiki.multimedia.cx/index.php?title=Electronic_Arts_SCxl | Audio Codec Info: http://wiki.multimedia.cx/index.php?title=Electronic_Arts_SCxl |
Revision as of 12:38, 8 June 2009
By Karybdis:
1// 0x01A527DB audio snr (voice/aud) 1// 0x01EEF63A audio sns (fx/music) 1// 0xB1CC1AF6 Movies Movies strangely enough seem to be the easier of these to decode since there's a known spec for them. They are basically a general EA container format with encoded pieces of data stored in them using (luckily) known codecs. The movies are VP6 video encoded with SCxI/GSTR/adpcm_ea_r3 audio
Main Format Info: http://wiki.multimedia.cx/index.php?title=Electronic_Arts_Formats
Video Codec Info: http://wiki.multimedia.cx/index.php?title=Electronic_Arts_VP6
Audio Codec Info: http://wiki.multimedia.cx/index.php?title=Electronic_Arts_SCxl