Difference between revisions of "Sims 3:0x067CAA11"

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<pre>
 
<pre>
 
DWORD - Magic (BGEO)
 
DWORD - Magic (BGEO)
4 BYTES - Version? (768 or 0x00030000)
+
DWORD - Version (768 or 0x00030000)
 
DWORD - Section 1 Count (56 bytes each)
 
DWORD - Section 1 Count (56 bytes each)
DWORD (0x04, invariant?)
+
DWORD - Section 1 SubEntry count (0x04, invariant?)
 
DWORD - Section 2 Count (Words)
 
DWORD - Section 2 Count (Words)
 
DWORD - Section 3 Count (6 BYTES)
 
DWORD - Section 3 Count (6 BYTES)
DWORD (0x08, invariant?)
+
DWORD - Section 1 Pre-SubEntry size (0x08, invariant?)
DWORD (0x0C, invariant?)
+
DWORD - Section 1 SubEntry entry size (0x0C, invariant?)
 
DWORD - Section 1 offset (from beginning)
 
DWORD - Section 1 offset (from beginning)
 
DWORD - Section 2 offset (from beginning)
 
DWORD - Section 2 offset (from beginning)
 
DWORD - Section 3 offset (from beginning)
 
DWORD - Section 3 offset (from beginning)
  
-56 byte entries
+
-Section 1 56 byte entries
 
+
DWORD
 +
DWORD
 +
--Section 1 Subentries
 +
DWORD
 +
DWORD
 +
DWORD
  
 
-WORD Entries
 
-WORD Entries
Line 26: Line 31:
 
WORD
 
WORD
 
WORD
 
WORD
 +
 
</pre>
 
</pre>
Still working on the 56 byte entries, but I believe they contain some format data as well as counts and offsets into the S2 and S3 parts.
+
 
 +
Much thanks to Rick for figuring out Section1 parsing structure (Karybdis)

Revision as of 03:35, 10 June 2009

BGEO (Body Geometry)
Researched by Karybdis

Here's the preliminary structure. Due to apparent invariance in some of the values, they cannot be decoded at the moment.

DWORD - Magic (BGEO)
DWORD - Version (768 or 0x00030000)
DWORD - Section 1 Count (56 bytes each)
DWORD - Section 1 SubEntry count (0x04, invariant?)
DWORD - Section 2 Count (Words)
DWORD - Section 3 Count (6 BYTES)
DWORD - Section 1 Pre-SubEntry size (0x08, invariant?)
DWORD - Section 1 SubEntry entry size (0x0C, invariant?)
DWORD - Section 1 offset (from beginning)
DWORD - Section 2 offset (from beginning)
DWORD - Section 3 offset (from beginning)

-Section 1 56 byte entries
DWORD
DWORD
--Section 1 Subentries
	DWORD
	DWORD
	DWORD	

-WORD Entries
	WORD

-S3 Entries
	WORD
	WORD
	WORD

Much thanks to Rick for figuring out Section1 parsing structure (Karybdis)

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