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Line 683: |
Line 683: |
| | -30 Mood | | | -30 Mood |
| | Variable | | | Variable |
| + | | Being fired |
| | Ouch! Getting thrown out of the workplace never feels good. Time to find a new job. | | | Ouch! Getting thrown out of the workplace never feels good. Time to find a new job. |
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Revision as of 05:56, 8 July 2009
This page is being reorganized. Please pardon our mess.
Needs
Energy
Icon
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Moodlet Name
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Effects
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Time Period
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From
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Description
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Notes
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Sleepy
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No mood effect
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3 Hours
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From low Energy need
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Get (name) to bed soon, to avoid the wrath of the truly tired.
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Tired
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-40 Mood
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Low Energy need
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When sims get too tired, their mood begins to go south.
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Exhausted
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-50 Mood
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Until sleep
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Critical energy need
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At this level of sleep deprivation, even the floor looks like a good bed to this Sim.
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Sim may fall to the floor asleep.
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Bad Night's Sleep
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-15 Mood
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From cheap bed
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Sleeping on a cheap bed would make any sim grumpy.
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Had a Nice Nap
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+10 Mood
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From Napping
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Having a great, refreshing nap may be just enough to hold back the onset of sleep.
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Well Rested
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+20 Mood
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8 Hours
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High Energy need
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It's easy to wake up on the right side of the bed when you got plenty of time in the bed.
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Bladder
Icon
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Moodlet Name
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Effects
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Time Period
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From
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Description
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Notes
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Has To Pee
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No mood effect
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2 hours
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Low bladder need
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Your sim needs to go. Like "go."
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Really Has To Pee
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-30 Mood
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Until sim pees
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Critically low bladder need
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The bladder situation really has only gone from bad to worse, find a bathroom soon!
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Embarassed
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-20 Mood
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From Peeing Self
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Situations like this should be avoided at all cost... they're hard to live down.
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Fun
Icon
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Moodlet Name
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Effects
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Time Period
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From
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Description
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Notes
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Stressed Out
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-40 Mood
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Until fun is raised
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Critical fun need
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(Name) is in desperate need of some entertainment. The daily grind has ground the enjoyment of life to a halt!
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Entertained
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+25 Mood
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Relatively high fun need
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(Name) is having quite a good time and is keeping stress down.
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Having a Blast
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+40 Mood
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8 hours
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High Fun need
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(Name) is having so much fun, it's almost criminal.
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Hunger
Icon
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Moodlet Name
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Effects
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Time Period
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From
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Description
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Notes
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Hungry
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No mood effect
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3 Hours
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Low Hunger need
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Your sim's a wee bit peckish. The stomach growling isn't far behind.
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Very Hungry
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-40 Mood
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24 Hours
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Really Low Hunger need
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Gnawing hunger is not a good feeling for sims. Feed regularly to avoid.
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Shorter time period for Babies and possbily Toddlers and Children.
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Starving
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-80 mood
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Not eating
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Allowing Sims to starve is quite cruel! Get Sim some food immediately to avoid an unnecessary death.
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Tastes Like Fridge
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-10 Mood
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From leftovers in cheap fridge
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Every bite shouldn't contain flavors from everything else in the fridge. Quality fridges never have this problem!
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Uneven Cooking
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-10 Mood
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From Eating Food Cooked on Cheap Stove
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At least the left-most portion was cooked correctly... right? Maybe a nicer stove would burn better.
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Good Meal
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+15 Mood
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From eating yummy food
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Yummy! (Name) enjoyed that meal more than the standard fare.
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Hygiene
Icon
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Moodlet Name
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Effects
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Time Period
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From
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Description
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Notes
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Exhilarating Shower
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+20 Mood
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From nice shower
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It makes sense that if a sim uses quality plumbing, they get quality showers.
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Expensive shower.
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Smelly
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-10 Mood
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Low Hygiene need
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Sims don't like to stink. More importantly, sims don't like other sims that stink.
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Minty Breath
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+5 Mood
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From Brushing Teeth
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Sims love to be around those with Minty Breath. It sure beats the alternative.
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Squeaky Clean
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+40 Mood
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High Hygiene need
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Experience the clean sensation of practicing personal hygiene!
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Social
Icon
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Moodlet Name
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Effects
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Time Period
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From
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Description
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Notes
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Betrayed
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-50 Mood
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24 hours
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Catch lover cheating
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Being cheated on is tough to move past. Talking it out with the other Sim would speed the healing process.
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Desolate
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-50 Mood
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Until social interaction
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Critical social need
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When Sims get really, really lonely, they need to talk to somebody. Anybody.
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Heartbroken
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-50 Mood
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48 hours
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Spouse dies
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A broken heart is an affliction only time and tears can heal.
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Rejected Proposal
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-30 Mood
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6 hours
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Rejected for a marriage proposal
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It hurts to propose and be rejected. The good news is that Sims can try again as many times as they like. Of course, each rejection will hurt just as much.
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Missed Wedding
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-30 Mood
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1 day
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It's a bad, bad, bad idea to miss the wedding. It takes two to tango, and your Sim missed the dance.
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Mourning
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-50 Mood
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48 hours
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Death of a loved one
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The death of a loved one affects those closest to them. Sims can mourn at a tombstone or move it to a graveyard to feel more at peace.
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Witnessed Betrayal
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-20 Mood
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6 hours
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Seeing someone cheating
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Witnessing the romantic betrayal of a loved one is quite devastating.
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Witnessed Divorce
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Flattered
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+10 Mood
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From socialization
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Compliments are quite flattering!
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Boring Conversation
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-5 Mood
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From boring tour (theatre, others)
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Yawn! Will they ever stop talking?
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Intrigued
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+10 Mood
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From socialization
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Juicy gossip satisfies eager ears!
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Enemy!
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-10 Mood
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Enemy
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The presence of garbage would be preferred to that of a hated enemy!
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Lonely
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-15 Mood
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Low Social need
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Communication is a must for sims. A quick chat will fix things right away.
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Let Off Steam
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+10 Mood
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From socialization
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Having a friendly ear to complain to helps when you need to vent.
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Embarrassed
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-20 Mood
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Walking in on Sim/Invasion of Privacy
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Situations like this should be avoided at all costs...they're hard to live down.
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Lost A Friend
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-25 Mood
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24 hours
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Neglect
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The loss of a friend hurts, but can be easily rectified by giving them a call and rekindling the friendship.
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Situational
Environment
Icon
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Moodlet Name
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Effects
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Time Period
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From
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Description
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Notes
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Vile Surroundings
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-40 mood
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Lasts until leaving or cleaning
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Dirty Surroundings
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This room is so fetid and foul. Sims were not meant to endure such a lax household cleaning philosophy!
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Too Many People
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-15 Mood
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Being in a crowd
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Certain sims may not feel too comfortable around large groups
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Loner trait
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Unfinished Room
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-10 Mood
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Uncovered walls or floors
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This room needs proper flooring and wall covering of some sort to be considered complete.
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Dirty Surroundings
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-15 Mood
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Lasts until leaving or cleaning
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Dirty objects/puddles
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Garbage, filth, and grime do not improve one's surroundings.
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Disgusted
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-5 Mood
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Encountering smelly sim
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Revolting sights and smells will have this effect on sims, so it's best to move them away.
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Plagued By Nature
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-20 Mood
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Being outside
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It's often best for Sims that hate the Outdoors to spend as little time out there as possible.
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Hates the Outdoors trait
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Filthy Surroundings
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-30 Mood
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Lasts until leaving or cleaning
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Dirty objects/puddles
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The grime and muck is really starting to pile high. It won't be long before it starts paying rent.
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It's dark
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-10 Mood
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Lasts until it's no longer dark.
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Darkness
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A little light would certainly improve things. Perhaps some windows to let natural light in, as well?
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Beautiful Vista
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+15 Mood
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From beautiful lot
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This...house…is…incredible! Somebody really knows how to live
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Beautifully Decorated
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+50 Mood
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From fully decorated lot
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Rooms adorned with the most expensive sculptures and paintings improve life dramatically.
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Comfy
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+5 Mood
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From comfortable object
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Nothing beats a good seat for comfort except perhaps a better seat.
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Cozy Fire
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+12-15 Mood
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From warm fire
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Sims enjoy the warm cheery glow of their fireplaces...poke them for extra warmth!
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Decorated
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+10 Mood
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From decorated lot
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Sims enjoy well furnished homes. By the looks of things, this place isn't so bad!
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Enjoying Music
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+20-40 Mood
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From stereo playing
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It's hard not to enjoy a beat this solid.
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+Mood depends on the quality of the speakers.
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Enjoying Solitude
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+15 Mood
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From being alone
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Introverted sims like it best at times when others completely and utterly stay away.
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Loner Trait
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Lovely Pool
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+15 Mood
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From Beautiful Lot
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The pool is so clean and pristine. Chlorine sure works wonders!
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One with Nature
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+20 Mood
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From being outside
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Outdoors(wo)men find themselves quite happy when not tucked away indoors.
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Loves the Outdoors Trait
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Rude Awakening
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-10 Mood
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From being awakened by noise (crying baby, others)
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Loud noises and ruckuses will disturb sleeping sims. Keep those stereos off and the conversations somewhere else, and don't light the bedroom on fire.
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Crying Baby
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-15 Mood
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Lasts until the baby stops crying, or the sim is too far away to hear.
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From crying baby
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If the baby can't be quieted, it's best to get as far away as possible.
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Pregnancy
Icon
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Moodlet Name
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Effects
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Time Period
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From
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Description
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Notes
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Baby Is Coming!
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No mood effect
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Pregnancy
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Uh oh! The water has broken, contractions have started, and the baby is on its way! Get the mother to a hospital soon or sit tight until the baby arrives!
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It's a Boy
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+80 Mood
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24 hours
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New Baby Boy
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Bouncing baby boys are delightful additions to any family!
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It's a Girl
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+80 Mood
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24 hours
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New Baby Girl
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Gurgling baby girls are delightful additions to any family!
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It's Twins!
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+80 Mood
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Two New Babies
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Wow, your Sims were lucky enough to have twins. Double trouble!
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It's Triplets!
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+80 Mood
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Three New Babies.
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Three babies! Hope your Sims wanted a big family.
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Nauseous
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-25 Mood
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From Disgusting Food/Unknown Causes (Pregnancy)
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(Name) isn't feeling so hot. You may want to keep him/her around a bathroom.
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Fire
Icon
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Moodlet Name
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Effects
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Time Period
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From
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Description
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Notes
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On Fire
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-200 Mood
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1 hour
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Fire
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Contrary to popular belief, being on fire is not healthy and can lead to symptoms including panic, burns, and death. Best find some water quickly!
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Death occurs at end of time period.
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Singed
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-40 Mood
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Until bathed/changed clothes
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From fire
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Fire burns quickly, but it will burn a Singed sim even faster, so avoid hot situations
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School
Icon
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Moodlet Name
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Effects
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Time Period
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From
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Description
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Notes
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Failing
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-40 Mood
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18 hours
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Having to Stare at a failing grade on a report card just stings. Homework completion and a good mood will improve marks.
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Work
Icon
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Moodlet Name
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Effects
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Time Period
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From
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Description
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Notes
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Fired
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-30 Mood
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Variable
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Being fired
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Ouch! Getting thrown out of the workplace never feels good. Time to find a new job.
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Missing Work
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-30 Mood
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Until workday ends/sim goes to work
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Missing work
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Workaholics don't get stressed from working, but from not working.
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Workaholic trait
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Likes Work
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+10 Mood
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From work
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Work isn't quite the daily grind for everyone. Bring on the overtime!
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Workaholic Trait
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Other
Icon
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Moodlet Name
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Effects
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Time Period
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From
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Description
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Notes
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Horrified
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-35 Mood
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8 hours
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Exploring Catacombs
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Terrible things have been seen underneath the mausoleum. Explorers beware.
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Mauled By Bear
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-35 Mood
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8 hours
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Exploring Catacombs
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It seems bears don't like it when others explore their catacombs. The emotional scars, not to mention the huge physical scars, are not so easily forgotten.
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Excited
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+18 Mood
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From anticipation of seeing lover/friend
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Excitable sims get, well excited.
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Excitable Trait
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Feeling Lucky
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+5 Mood
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From lucky trait (seems random)
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Today is (name)'s lucky day. Who knows what good will happen?
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Lucky Trait
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Fulfilled
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+15 Mood
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Completed a promised wish
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The satisfaction of having a wish come to fruition feels great!
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New Stuff!
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+20 Mood
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From new objects
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Sims love getting new things for their homes!
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Very Fulfilled
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+75 to +100 Mood
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From Completing Lifetime Wish
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Everything is working out perfectly! Your Sim feels extra fulfilled!
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Stir Crazy
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-15 Mood
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From Not Leaving Home
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Sims should leave the house frequently for sanity's sake. Shake well with a community marinade for best results.
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Bad Reception
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-10 Mood
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Cheap TV
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Cheap television sets don't always provide the most pristine picture.
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