Difference between revisions of "Sims 3:0x01D0E6FB"
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==Vertex Buffer== | ==Vertex Buffer== | ||
This is a [[Sims 3:RCOL]] chunk found embedded in [[Sims 3:0x01661233|MODL]] and [[Sims 3:0x01D10F34|MLOD]] resources. | This is a [[Sims 3:RCOL]] chunk found embedded in [[Sims 3:0x01661233|MODL]] and [[Sims 3:0x01D10F34|MLOD]] resources. | ||
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{data} // Data format is described by the [[Sims 3:0x01D0E723|VRTF description]] | {data} // Data format is described by the [[Sims 3:0x01D0E723|VRTF description]] | ||
If VRTF is not present, then it is a 16 byte vertex size, or 8 byte if the type for this VBUF is 0x00005003 | If VRTF is not present, then it is a 16 byte vertex size, or 8 byte if the type for this VBUF is 0x00005003 | ||
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Based on contributions from delphy, karybdis and atavera | Based on contributions from delphy, karybdis and atavera | ||
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+ | {{TS3ModdingHeader}} |
Revision as of 20:50, 4 May 2010
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Vertex Buffer
This is a Sims 3:RCOL chunk found embedded in MODL and MLOD resources.
DWORD // 'VBUF' DWORD // 00000101 DWORD // 0 DWORD MATD index, or'd with 0x10000000. Relative to this block index. {data} // Data format is described by the VRTF description If VRTF is not present, then it is a 16 byte vertex size, or 8 byte if the type for this VBUF is 0x00005003
Based on contributions from delphy, karybdis and atavera
Tutorials by Category | |
---|---|
CAS | Patterns | Objects | Building | Worlds | Modding | Modding Reference |