Difference between revisions of "Sims 3:0x01661233"
From SimsWiki
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DWORD count // of MLOD references, see below | DWORD count // of MLOD references, see below | ||
FLOAT[6] // bounding box for entire object (MinX/MinY/MinZ/MaxX/MaxY/MaxZ) | FLOAT[6] // bounding box for entire object (MinX/MinY/MinZ/MaxX/MaxY/MaxZ) | ||
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--if version >=258 | --if version >=258 | ||
// these extra boundingboxes have been seen on City Hall and School community objects ([[User:Pommes|pommes]]) | // these extra boundingboxes have been seen on City Hall and School community objects ([[User:Pommes|pommes]]) |
Revision as of 19:22, 10 January 2010
Tutorials:TS3 Advanced Coding Tutorials -> Sims 3:PackedFileTypes
Tutorials:TS3 Advanced Coding Tutorials -> Sims 3:RCOL
Object Model
This is a Sims 3:RCOL chunk. The .model files that it is found in are essentially object mesh files, with this chunk included. A few meshes have two MODL chunks, purpose unknown.
DWORD // 'MODL' DWORD version // 256 or 258 seen DWORD count // of MLOD references, see below FLOAT[6] // bounding box for entire object (MinX/MinY/MinZ/MaxX/MaxY/MaxZ) --if version >=258 // these extra boundingboxes have been seen on City Hall and School community objects (pommes) DWORD NumExtraBoundingBoxes --repeat NumExtraBoundingBoxes FLOAT[6] Boundingbox // (MinX/MinY/MinZ/MaxX/MaxY/MaxZ) DWORD[2] //MLOD References: --repeat count WORD MLOD_Index // into TGI Index of the MODL RCOL WORD Index Type // 0x0000 = Internal resources, 0x3000 = External resources DWORD DWORD LOD // 0x00000000, 0x00000001, 0x00010000, 0x00010001 DWORD // appears to be a compressed 3D vector DWORD // appears to be a compressed 3D vector
Sims 3:Main Page -> Sims 3:PackedFileTypes
Sims 3:Main Page -> Sims 3:RCOL
Based on contributions from karybdis and atavera