Difference between revisions of "Sims 3:0x03B4C61D"
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Inge Jones (Talk | contribs) |
Inge Jones (Talk | contribs) |
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F10 (0-1) affects direction rotation about x | F10 (0-1) affects direction rotation about x | ||
F11 affects cone angle. Probably bare degrees | F11 affects cone angle. Probably bare degrees | ||
+ | Type 0x07 (window) | ||
+ | F14 width (dimension) | ||
+ | F15 height (dimension) these two affect amount of daylight let in by window | ||
-56 byte Sections | -56 byte Sections |
Revision as of 11:11, 5 March 2010
DWORD - LITE DWORD - Version DWORD BYTE - 128 Section count BYTE - 56 Section count SHORT -128 byte Sections DWORD Type? probably type of light: point, spot etc 31 Floats (light parameters. not all used at once) F1 x position in tiles (+ moves to object's left) F2 y position in metres (+ moves up) F3 z position in tiles (+ moves in front of object) F4 red 0-1 F5 green 0-1 F6 blue 0-1 F7-F31 varies according to Type Type 0x03 (point) F7 Intensity Type 0x04 (spot) F7 Intensity F8 (0-1) affects direction rotation about y F9 (0-1) affects direction rotation about z F10 (0-1) affects direction rotation about x F11 affects cone angle. Probably bare degrees Type 0x07 (window) F14 width (dimension) F15 height (dimension) these two affect amount of daylight let in by window -56 byte Sections DWORD 13 FLOATS (light parameters. not all used at once)