Difference between revisions of "Tutorials:Creating Bumpmaps (Normal Maps) for TS3"
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− | [[File:Pic1.png|left]]Bump | + | [[File:Pic1.png|left]]Bump Maps (or Normal Maps) are a graphic effect that '''creates a visual illusion of bumps and dents''' on the mesh without adding actual details to it. If a bump map is done properly, it can '''add more realism''' to even the most low polygon mesh. |
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+ | However, some objects in Sims 3 can look good without a bump map, so use it only if needed as it can heavily affect the package size.<br clear="all"> | ||
====Difficulty==== | ====Difficulty==== | ||
* This tutorial is written for '''beginners''', however, some '''basic knowledge''' on how to use your imaging program is needed. Also, you'll need to be fairly familiar/comfortable with '''key commands''' (i.e. ctrl + c) and other necessary functions. | * This tutorial is written for '''beginners''', however, some '''basic knowledge''' on how to use your imaging program is needed. Also, you'll need to be fairly familiar/comfortable with '''key commands''' (i.e. ctrl + c) and other necessary functions. |
Revision as of 19:51, 22 January 2012
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Ready to get started? |
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If you have everything installed and ready to go, let's start with Step 1. |