Difference between revisions of "MTS2:Creator Guidelines/Neighborhood Maps/Sandbox"
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HugeLunatic (Talk | contribs) (Created page with "=Sims 2 Neighborhood Maps Upload Guidelines= When uploading a neighborhood map for The Sims 2 to Mod The Sims, we have some basic requirements to ensure that your upload is ...") |
HugeLunatic (Talk | contribs) (→Files) |
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*'''Playable:''' A neighborhood that's lumpy all over with few, if any, flat, buildable areas, and very few roads is really not going to be very useful for anyone. Remember, you're creating something that people are going to actually use in their game, so it should be as useable as possible | *'''Playable:''' A neighborhood that's lumpy all over with few, if any, flat, buildable areas, and very few roads is really not going to be very useful for anyone. Remember, you're creating something that people are going to actually use in their game, so it should be as useable as possible | ||
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'''''Note:''''' ''Your new terrain should and will be called something other than "Neighborhood".''' | '''''Note:''''' ''Your new terrain should and will be called something other than "Neighborhood".''' | ||
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Revision as of 03:35, 28 November 2013
Contents |
Sims 2 Neighborhood Maps Upload Guidelines
When uploading a neighborhood map for The Sims 2 to Mod The Sims, we have some basic requirements to ensure that your upload is good, shown well, and has the correct info and files needed for people to use it in their games. This allows both moderators to check your uploads for quality, and for downloaders to see if your item is something they want to add to their games.
Quality
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Screenshots
Files
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Zip, Rar, or 7z |
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To upload your file(s) to MTS, you will need to compress them into an archive file, which makes them smaller and allows you to include many files in one download. The archive file formats we currently accept are .zip, .rar, and .7z.
For instructions on compressing your files into an archive, please see: Creator Guidelines: Creating Archive Files.
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File Types |
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