Difference between revisions of "TXMT/Parameters/stdMatTextureCoordAnimNumTiles"

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(Known designed values:)
 
Line 26: Line 26:
 
==Known designed values:==
 
==Known designed values:==
  
* 1 < n < ... (infinity)
+
* 1 < n < ... (infinity), 1 < n < ... (infinity)
 
: It depends on how users divide on the base texture of binary sides along the u and v axises of the base texture map into frames.
 
: It depends on how users divide on the base texture of binary sides along the u and v axises of the base texture map into frames.
 
  
 
==Common Notes==
 
==Common Notes==

Latest revision as of 05:03, 12 February 2007

Links back to the txmt Parameter Listings

* Alphabetically Sequenced List

* Categorised List

Contents

[edit] (MATD/txmt) property parameter: standard material: stdMatTextureCoordAnimNumTiles

[edit] Parameter Type

[v2] 2 variables / 2 reals


[edit] TXMT/MATD Parameter Group


[edit] Known designed values:

  • 1 < n < ... (infinity), 1 < n < ... (infinity)
It depends on how users divide on the base texture of binary sides along the u and v axises of the base texture map into frames.

[edit] Common Notes

  • Defines number of tiles in the source texture for when stdMatTextureCoordAnimMode = tile ; Number of horizontal and vertical tiles that form the animated texture.
  • This parameter sets a property of tile-animation as shown in JWoods' Cell Animation Tutorial here

[edit] Common Default Value(s)

  • 1.000000,1.000000
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