Difference between revisions of "TXMT/Parameters/stdMatTextureCoordAnimNumTiles"
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< TXMT | Parameters
(→Known designed values:) |
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==Known designed values:== | ==Known designed values:== | ||
| − | * 1 < n < ... (infinity) | + | * 1 < n < ... (infinity), 1 < n < ... (infinity) |
: It depends on how users divide on the base texture of binary sides along the u and v axises of the base texture map into frames. | : It depends on how users divide on the base texture of binary sides along the u and v axises of the base texture map into frames. | ||
| − | |||
==Common Notes== | ==Common Notes== | ||
Latest revision as of 05:03, 12 February 2007
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Contents |
[edit] (MATD/txmt) property parameter: standard material: stdMatTextureCoordAnimNumTiles
[edit] Parameter Type
[v2] 2 variables / 2 reals
[edit] TXMT/MATD Parameter Group
[edit] Known designed values:
- 1 < n < ... (infinity), 1 < n < ... (infinity)
- It depends on how users divide on the base texture of binary sides along the u and v axises of the base texture map into frames.
[edit] Common Notes
- Defines number of tiles in the source texture for when stdMatTextureCoordAnimMode = tile ; Number of horizontal and vertical tiles that form the animated texture.
- This parameter sets a property of tile-animation as shown in JWoods' Cell Animation Tutorial here
[edit] Common Default Value(s)
- 1.000000,1.000000