Difference between revisions of "TXMT/Parameters/CategorisedList/TexturalAnimation"

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2. If the value is "tile", then the following parameters should be set and needed.
 
2. If the value is "tile", then the following parameters should be set and needed.
 
:* These parameters set the properties of tile-animation as shown in JWoods' Cell Animation Tutorial [http://www.modthesims2.com/showthread.php?t=82395 here]
 
:* These parameters set the properties of tile-animation as shown in JWoods' Cell Animation Tutorial [http://www.modthesims2.com/showthread.php?t=82395 here]
::* stdMatTextureCoordAnimNumTiles
+
::* [http://www.sims2wiki.info/TXMT/Parameters/stdMatTextureCoordAnimNumTiles stdMatTextureCoordAnimNumTiles]
::* stdMatTextureCoordTileAnimSpeed
+
::* [http://www.sims2wiki.info/TXMT/Parameters/stdMatTextureCoordAnimNumTiles stdMatTextureCoordTileAnimSpeed]
 
<br>
 
<br>
 
3. If the value is "transform", then the following parameters should be set and needed.
 
3. If the value is "transform", then the following parameters should be set and needed.
 
: The "transform" parameters are essential for the rotation parameter to work out.
 
: The "transform" parameters are essential for the rotation parameter to work out.
 
:* This parameter sets the relative location of the "transform"-based textural animation of the mapped surfaces or region(s).
 
:* This parameter sets the relative location of the "transform"-based textural animation of the mapped surfaces or region(s).
::* stdMatTextureCoordTfAnimOrigin
+
::* [http://www.sims2wiki.info/TXMT/Parameters/stdMatTextureCoordTfAnimOrigin stdMatTextureCoordTfAnimOrigin]
 
:* These parameters set how the essential "transform" animation behaves.
 
:* These parameters set how the essential "transform" animation behaves.
::* stdMatTextureCoordTfAnimTransSpeed
+
::* [http://www.sims2wiki.info/TXMT/Parameters/stdMatTextureCoordTfAnimTransSpeed stdMatTextureCoordTfAnimTransSpeed]
::* stdMatTextureCoordTfAnimTransStart
+
::* [http://www.sims2wiki.info/TXMT/Parameters/stdMatTextureCoordTfAnimTransStart stdMatTextureCoordTfAnimTransStart]
 
::* stdMatTextureCoordTfAnimTransStartY (not normally used in most textural animations, ignorable until its usage becomes clear and confirmed)
 
::* stdMatTextureCoordTfAnimTransStartY (not normally used in most textural animations, ignorable until its usage becomes clear and confirmed)
::* stdMatTextureCoordTfAnimTransEnd
+
::* [http://www.sims2wiki.info/TXMT/Parameters/stdMatTextureCoordTfAnimTransEnd stdMatTextureCoordTfAnimTransEnd]
::* stdMatTextureCoordTfAnimTransWaveform
+
::* [http://www.sims2wiki.info/TXMT/Parameters/stdMatTextureCoordTfAnimTransWaveform stdMatTextureCoordTfAnimTransWaveform]
 
:* These parameters set how the "transform-based rotation" animation behaves.
 
:* These parameters set how the "transform-based rotation" animation behaves.
::* stdMatTextureCoordTfAnimRotSpeed
+
::* [http://www.sims2wiki.info/TXMT/Parameters/stdMatTextureCoordTfAnimRotSpeed stdMatTextureCoordTfAnimRotSpeed]
::* stdMatTextureCoordTfAnimRotStartEnd
+
::* [http://www.sims2wiki.info/TXMT/Parameters/stdMatTextureCoordTfAnimRotStartEnd stdMatTextureCoordTfAnimRotStartEnd]
::* stdMatTextureCoordTfAnimRotWaveform
+
::* [http://www.sims2wiki.info/TXMT/Parameters/stdMatTextureCoordTfAnimRotWaveform stdMatTextureCoordTfAnimRotWaveform]
 
:* These parameters set how the "transform-based scaling" animation behaves.
 
:* These parameters set how the "transform-based scaling" animation behaves.
::* stdMatTextureCoordTfAnimScaleSpeed
+
::* [http://www.sims2wiki.info/TXMT/Parameters/stdMatTextureCoordTfAnimScaleSpeed stdMatTextureCoordTfAnimScaleSpeed]
::* stdMatTextureCoordTfAnimScaleStartEnd
+
::* [http://www.sims2wiki.info/TXMT/Parameters/stdMatTextureCoordTfAnimScaleStartEnd stdMatTextureCoordTfAnimScaleStartEnd]
::* stdMatTextureCoordTfAnimScaleWaveform
+
::* [http://www.sims2wiki.info/TXMT/Parameters/stdMatTextureCoordTfAnimScaleWaveform stdMatTextureCoordTfAnimScaleWaveform]
 
<br>
 
<br>
 
4. If the value is "video", then its potential usage(s) is unknown yet.  It may be to specify and enable animation already existed in the material or something else.
 
4. If the value is "video", then its potential usage(s) is unknown yet.  It may be to specify and enable animation already existed in the material or something else.

Revision as of 06:30, 12 February 2007

Links back to the txmt Parameter Listings

* Alphabetically Sequenced List

* Categorised List

[under construction/ work in progress/ still underdevelopped] much more to come!

TXMT/Parameters/CategorisedList/TexturalAnimation

There're 4 known designed pathways to control textural animation(s). The following is a simple numeric hierarchy is to show how these txmt parameters work according to these pathways (the values of "stdMatTextureCoordAnimMode").

0. The first-most parameter to set for activation, deactivation, textural animation types is


1. If the value is "none", then textural animation is disabled.


2. If the value is "tile", then the following parameters should be set and needed.

  • These parameters set the properties of tile-animation as shown in JWoods' Cell Animation Tutorial here


3. If the value is "transform", then the following parameters should be set and needed.

The "transform" parameters are essential for the rotation parameter to work out.
  • This parameter sets the relative location of the "transform"-based textural animation of the mapped surfaces or region(s).
  • These parameters set how the essential "transform" animation behaves.
  • These parameters set how the "transform-based rotation" animation behaves.
  • These parameters set how the "transform-based scaling" animation behaves.


4. If the value is "video", then its potential usage(s) is unknown yet. It may be to specify and enable animation already existed in the material or something else.

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