Difference between revisions of "TXMT"

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== Material Definition ==
 
== Material Definition ==
* It's mostly about graphical parameters to decide on how the input texture(s) can be presented in-game.
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* It's mostly about graphical parameters to locally/individually decide on how the input texture(s) can be presented in-game; provided that the defintions in the material shaders allow such over-riding.
 
[http://www.sims2wiki.info/TXMT/Parameters TXMT/MATD Parameters]
 
[http://www.sims2wiki.info/TXMT/Parameters TXMT/MATD Parameters]
 +
* Property parameters and material types of txmt files are defined in material shaders ([http://www.sims2wiki.info/wiki.php?title=CD7FE87A matShad])
 
* This file type uses the [[RCOL|Resource Collection format]].
 
* This file type uses the [[RCOL|Resource Collection format]].
  

Revision as of 06:05, 19 March 2007

This article is imported from the old MTS2 wiki. You can help Sims2Wiki by cleaning it up. It's original page with comments can be found at http://old_wiki.modthesims2.com/TXMT
49596978
Short name: TXMT
Long name: Material Definition

Material Definition

  • It's mostly about graphical parameters to locally/individually decide on how the input texture(s) can be presented in-game; provided that the defintions in the material shaders allow such over-riding.

TXMT/MATD Parameters

TXMT File Format

Standard RCOL header

followed by the TXMT Block.

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