Difference between revisions of "TXMT"
From SimsWiki
Line 7: | Line 7: | ||
}} | }} | ||
== Material Definition == | == Material Definition == | ||
− | * It's mostly about graphical parameters to decide on how the input texture(s) can be presented in-game. | + | * It's mostly about graphical parameters to locally/individually decide on how the input texture(s) can be presented in-game; provided that the defintions in the material shaders allow such over-riding. |
[http://www.sims2wiki.info/TXMT/Parameters TXMT/MATD Parameters] | [http://www.sims2wiki.info/TXMT/Parameters TXMT/MATD Parameters] | ||
+ | * Property parameters and material types of txmt files are defined in material shaders ([http://www.sims2wiki.info/wiki.php?title=CD7FE87A matShad]) | ||
* This file type uses the [[RCOL|Resource Collection format]]. | * This file type uses the [[RCOL|Resource Collection format]]. | ||
Revision as of 06:05, 19 March 2007
This article is imported from the old MTS2 wiki. You can help Sims2Wiki by cleaning it up. It's original page with comments can be found at http://old_wiki.modthesims2.com/TXMT
49596978 | |
---|---|
Short name: | TXMT |
Long name: | Material Definition |
Material Definition
- It's mostly about graphical parameters to locally/individually decide on how the input texture(s) can be presented in-game; provided that the defintions in the material shaders allow such over-riding.
- Property parameters and material types of txmt files are defined in material shaders (matShad)
- This file type uses the Resource Collection format.
TXMT File Format
Standard RCOL header
followed by the TXMT Block.