Difference between revisions of "Tutorials:Hacks and Game Mod Advanced Tutorials"
From SimsWiki
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* [[Tutorials:Retaining animations using milkshape (Based on the foods)|Retaining animations using milkshape (Based on the foods)]] | * [[Tutorials:Retaining animations using milkshape (Based on the foods)|Retaining animations using milkshape (Based on the foods)]] | ||
* [[Tutorials:SimPose2. How to load up Meshes in SimPose2|SimPose2. How to load up Meshes in SimPose2]] | * [[Tutorials:SimPose2. How to load up Meshes in SimPose2|SimPose2. How to load up Meshes in SimPose2]] | ||
+ | * [[Tutorials:How to Create a Global Mod|How to Create a Global Mod]] | ||
==Related Links== | ==Related Links== |
Revision as of 13:42, 25 October 2007
Introduction
These tutorials allow you to blow up the game in pretty spectacular ways.
Tutorials
- Adding Special FX to an object
- New TTAB Tutorial (Editing Menu Options and Importing Code)
- Programmer's Guide to BHAVs
- Retaining animations using milkshape (Based on the foods)
- SimPose2. How to load up Meshes in SimPose2
- How to Create a Global Mod
Related Links
- Programmer's Guide to BHAVs: Echo at MTS2
- Data Types for Simantics Users by Echo
To return to the main tutorials portal click here
Tutorials by Category | |
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Body Shop: Recolouring | Meshing | Modding | Sims Objects: Object Creation | Recolouring Building: Building | Landscaping | Walls & Floors | Other: Careers & Majors | Hacks and Game Mods |