Difference between revisions of "Sims 3:TestTable"
From SimsWiki
Inge Jones (Talk | contribs) |
Inge Jones (Talk | contribs) |
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|- | |- | ||
! Type ID !! Abbr !! Type !! Comments !! Found in (for example) | ! Type ID !! Abbr !! Type !! Comments !! Found in (for example) | ||
+ | |- | ||
+ | | [[Sims_3:0x????????|0x????????]] || TEMP || temp || Template entry | ||
+ | | | ||
+ | *FullBuild0.package | ||
+ | *Object package | ||
+ | |- | ||
|- | |- | ||
| [[Sims_3:0x00AE6C67|0x00AE6C67]] || || || | | [[Sims_3:0x00AE6C67|0x00AE6C67]] || || || | ||
Line 25: | Line 31: | ||
*FullBuild0.package | *FullBuild0.package | ||
|- | |- | ||
− | | [[Sims_3: | + | | [[Sims_3:0x0166038C|0x0166038C]] || NMAP || nmap || Name Map |
| | | | ||
*FullBuild0.package | *FullBuild0.package | ||
+ | *FullBuild1.package | ||
+ | *FullBuild2.package | ||
+ | *GameplayData.package | ||
+ | *Sunset Valley.world | ||
+ | *May be in any package you like | ||
+ | |- | ||
+ | | [[Sims_3:0x01661233|0x01661233]] || MODL || [[Sims_3:RCOL|scene]] || Object Model (aka Object Geometry) | ||
+ | | | ||
+ | *FullBuild0.package | ||
+ | *Sunset Valley.world | ||
+ | *largeVictorian_a.package | ||
*Object package | *Object package | ||
+ | *Saved game | ||
+ | *Object packages | ||
|- | |- | ||
+ | | [[Sims_3:0x01A527DB|0x01A527DB]] || || || audio snr (voice/aud) | ||
+ | | | ||
+ | *FullBuild1.package | ||
+ | |- | ||
+ | | [[Sims_3:0x01D0E6FB|0x01D0E6FB]] || VBUF || || Vertex buffer | ||
+ | | | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x01D0E70F|0x01D0E70F]] || IBUF || || Index buffer | ||
+ | | | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x01D0E723|0x01D0E723]] || VRTF || || Vertex format | ||
+ | | | ||
+ | |||
|} | |} |
Revision as of 10:39, 3 June 2009
Type ID | Abbr | Type | Comments | Found in (for example) |
---|---|---|---|---|
0x???????? | TEMP | temp | Template entry |
|
0x00AE6C67 |
| |||
0x00B2D882 | dds | DDS Image |
| |
0x00B552EA |
| |||
0x015A1849 | GEOM | geom | Body Geometry File |
|
0x0166038C | NMAP | nmap | Name Map |
|
0x01661233 | MODL | scene | Object Model (aka Object Geometry) |
|
0x01A527DB | audio snr (voice/aud) |
| ||
0x01D0E6FB | VBUF | Vertex buffer | ||
0x01D0E70F | IBUF | Index buffer | ||
0x01D0E723 | VRTF | Vertex format |