Difference between revisions of "MTS2:Creator Guidelines/Majors"

From SimsWiki
Jump to: navigation, search
Line 1: Line 1:
 +
''This page was last modified 14:44, 26 August 2008''
 +
 
==Creator Guidelines - Majors==
 
==Creator Guidelines - Majors==
  
Line 47: Line 49:
 
For an example of a perfect upload post, see [http://www.modthesims2.com/member/showthread.php?t=100172 here].
 
For an example of a perfect upload post, see [http://www.modthesims2.com/member/showthread.php?t=100172 here].
  
If your upload is rejected or marked as changes required and you're not sure why, ask - in [http://www.modthesims2.com/forumdisplay.php?f=492 Creator Issues], or by [[User:Whiterider/Private_Messaging|PMing whiterider]].
+
If your upload is rejected or marked as changes required and you're not sure why, ask in [http://www.modthesims2.com/forumdisplay.php?f=492 Creator Issues].
  
 
[[Category:MTS2 Creator Guidelines]]
 
[[Category:MTS2 Creator Guidelines]]

Revision as of 19:11, 5 July 2009

This page was last modified 14:44, 26 August 2008

Contents

Creator Guidelines - Majors

Creating a custom major is a relatively simple task, but that is not an excuse for lazy uploading. The following are the rules you need to follow when creating and uploading a major - follow them and you are almost guaranteed approval!


Creation Requirements

Theme

The subject matter of a custom major need not be within the realms of possibility. We have magic majors, hoodlum majors, majors on how to be a ninja... no sense of reality required. However, whatever theme you choose must make sense as a major.

Making majors based around games, films, books, TV shows or celebrities is very popular - but it has to be done carefully. People, and sims, go to university to learn how to be or do something. They don't go to university to learn about a TV show or a celebrity. Using a TV show or a game world as a base is fine, but a sim studying your major should have some chance of learning something they might actually care about.

The key is immersion - is anyone likely to create a sim who would want to follow this major? Someone has probably made a Buffy sim, they probably haven't made a sim who is Sarah Michelle Gellar's #1 fan. To illustrate, some acceptable and unacceptable class titles:

Tick.png
Avada Kedavra! And Other Phrases You Should Rarely Use
Advanced Mechanics: Smack It Wiv' Yer Spanner!
Why Stargate + Black Hole = Do not Want
Cross.png
Dumbledore Dies on Page 596!
Is Paris Hilton Really Straight?
The Hidden Message of the Fast Food Rockers


Other Bits and Bobs

  • Description, title, and classes must be new, unique, and inventive. They must also be double-checked for spelling and grammar.
  • Make sure to hit "Clear All Languages" before you upload, or your file will not work properly with non-US English games!
  • Unless your major is specifically intended to overwrite a Maxis major, it absolutely must have a registered custom GUID.
  • If you use BCONs to alter skill requirements, test them thoroughly before you upload. Incorrectly modified BCONs can cause game crashes, so test them.
  • Custom icons must comply with the guidelines laid out in this tutorial.


Posting Requirements

You must include in your post:

  • Major title and description, and class names.
  • If the major overwrites a Maxis major, you must state which major it overwrites.
  • If you used BCONs to alter skill requirements, state which skills are focused on.
  • The icon used for the major, as an attachment to the post. If you created your icon in a program which uses lurid pink to show transparency, put it on a white background; otherwise it just looks tacky.
  • It is a good idea to link to FrikaC's Majors Made Easier in your post.


  • Majors require University. They are not basegame compatible. They do not require Nightlife, Seasons, or anything else. Tick the University box, and that's it!

Extra Stuff

For an example of a perfect upload post, see here.

If your upload is rejected or marked as changes required and you're not sure why, ask in Creator Issues.

Personal tools
Namespaces

Variants
Actions
Navigation
game select
Toolbox