Difference between revisions of "Tutorials:Advanced Object Creation"
From SimsWiki
Line 3: | Line 3: | ||
==Overview== | ==Overview== | ||
+ | |||
+ | These objects are very complicated and require special knowledge on how to make them correctly. | ||
+ | |||
==What you will need== | ==What you will need== | ||
+ | |||
+ | * [[SimPE]] | ||
+ | * [[3d Modeling Programs|A 3D modeling program]] - some tutorials require this | ||
+ | * [[Graphics Editors|A Graphics Editor]] | ||
+ | |||
==Tutorials== | ==Tutorials== | ||
Line 32: | Line 40: | ||
==General Tips and Tricks== | ==General Tips and Tricks== | ||
+ | |||
+ | See the beginers tutorials before approaching these if you are a first time mesher! | ||
[[Category:Sims 2 Tutorials]] | [[Category:Sims 2 Tutorials]] | ||
[[Category:Object Creation Tutorials]] | [[Category:Object Creation Tutorials]] |
Revision as of 22:46, 20 July 2009
To return to the main tutorials portal click here
Tutorials by Category | |
---|---|
Body Shop: Recolouring | Meshing | Modding | Sims Objects: Object Creation | Recolouring Building: Building | Landscaping | Walls & Floors | Other: Careers & Majors | Hacks and Game Mods |
Contents |
Overview
These objects are very complicated and require special knowledge on how to make them correctly.
What you will need
- SimPE
- A 3D modeling program - some tutorials require this
- A Graphics Editor
Tutorials
- Understanding the Scenegraph
- Creating Custom Windows
- Creation of Custom Musical Instruments with Perform options
- MESHING - Creating an Armoire Step by Step
- Modding InfoCenter - An introduction to Slots
- Modding InfoCenter - An overview over the Package structure
- Modding InfoCenter - Changing the object Placement
- Modding InfoCenter - Creating an Animation Cell Re-Color
- Modding InfoCenter - Lights and LGHT files
- Modding InfoCenter - Linking straight and diagonal objects
- Modding InfoCenter - Partitions: walls, fences, fence arches
- Modding InfoCenter - The Repository Technique
- Modding InfoCenter - Understanding The TXTR File and Formats
- Modding InfoCenter - Understanding UV-mapping (with UVmapper Classic)
- Modding InfoCenter - Understanding the Object Functions (OBJF) file
- Modding Infocenter - Invisible and flashing blue custom objects: Check List
- Modding Infocenter - Simantics and BHAVs
- Modding Infocenter - The Resource Node (CRES)
- NEW MESH TOOL TUTORIAL (also now uploaded to the website.)
- Short how to create NightLife cars
Other Tutorials
- Creating Custom Cars: Franky at InSIM
General Tips and Tricks
See the beginers tutorials before approaching these if you are a first time mesher!