Difference between revisions of "Tutorials:Mixed Method Skintone Defaults"
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[[Category:Tutorials by HystericalParoxysm]] | [[Category:Tutorials by HystericalParoxysm]] | ||
Latest revision as of 07:55, 24 July 2009
| Tutorials by Category | |
|---|---|
|
Build Mode | Walls & Floors | Body Shop | Object Recolouring | Careers | Sims | Object Creation | BodyShop Meshing | Hacks and Game Mods | |
| Tutorials by Level | |
| Level 1 (Newbie) | Level 2 (Beginners) | Level 3 (Intermediate) | Level 4 (Advanced) | Level 5 (Numenorean) |
| Mixed Method Skintone Defaults | |
|---|---|
Base Game | |
| Author | Category:Tutorials by HystericalParoxysm |
Contents |
[edit] Overview
This tutorial explains how to create dependent defaults - default replacement skintones that point to non-default skin textures for all the body textures (since most people have the non-defaults anyway for packaging sims). This creates much smaller default replacement packages.
[edit] What you will need
- SimPE
- The non-default skintone you would like to make a default.
[edit] Tutorial
Mixed Method Skintone Defaults - Smaller Skintone Packages by Dependent Defaults
[edit] Credit
Originally written by HystericalParoxysm