Difference between revisions of "Sims 3 Talk:Versions"

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m (A note about the manifest and SKU numbers: There is no manifest 1, silly.)
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It is possible that the manifest number isn't 3-digit but is instead two boolean values followed by the manifest number apended to it.  The same goes for the SKU number.  The appending behavior is already witnessed going from 0 to 2 and if this theory is correct, manifest 10 will make the version string 7 characters long instead of 6.  Similarly, the position of the 1 in the SKU number most likely represents a boolean value but it is unknown what they represent.  It most likely has something to do with patching.  There's no way to know if the actual SKU number is appended as it is with manifest number and because it is unlikely they will ever create another SKU, it is impossible to know how it works, specifically.  I will update the page as information becomes certain. --[[User:FordGT90Concept|FordGT90Concept]] 00:48, 15 November 2010 (UTC)
 
It is possible that the manifest number isn't 3-digit but is instead two boolean values followed by the manifest number apended to it.  The same goes for the SKU number.  The appending behavior is already witnessed going from 0 to 2 and if this theory is correct, manifest 10 will make the version string 7 characters long instead of 6.  Similarly, the position of the 1 in the SKU number most likely represents a boolean value but it is unknown what they represent.  It most likely has something to do with patching.  There's no way to know if the actual SKU number is appended as it is with manifest number and because it is unlikely they will ever create another SKU, it is impossible to know how it works, specifically.  I will update the page as information becomes certain. --[[User:FordGT90Concept|FordGT90Concept]] 00:48, 15 November 2010 (UTC)
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:EA apparently isn't making the manifest number in the version representative of the actual manifest (probably because of the overrun I discussed above).  As such, it is very likely the manifest number will remain at 9 for the foreseeable future. --[[User:FordGT90Concept|FordGT90Concept]] 20:32, 30 November 2010 (UTC)

Revision as of 21:32, 30 November 2010

A note about the manifest and SKU numbers

It is possible that the manifest number isn't 3-digit but is instead two boolean values followed by the manifest number apended to it. The same goes for the SKU number. The appending behavior is already witnessed going from 0 to 2 and if this theory is correct, manifest 10 will make the version string 7 characters long instead of 6. Similarly, the position of the 1 in the SKU number most likely represents a boolean value but it is unknown what they represent. It most likely has something to do with patching. There's no way to know if the actual SKU number is appended as it is with manifest number and because it is unlikely they will ever create another SKU, it is impossible to know how it works, specifically. I will update the page as information becomes certain. --FordGT90Concept 00:48, 15 November 2010 (UTC)

EA apparently isn't making the manifest number in the version representative of the actual manifest (probably because of the overrun I discussed above). As such, it is very likely the manifest number will remain at 9 for the foreseeable future. --FordGT90Concept 20:32, 30 November 2010 (UTC)
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