Difference between revisions of "SemiGlobal"
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Objects in one semiglobal group cannot dirrectly access resources in another. [[BHAV]]s in other groups can be called using the [[0x001C|Run Tree by Name]] [[primitives|primitive]]. | Objects in one semiglobal group cannot dirrectly access resources in another. [[BHAV]]s in other groups can be called using the [[0x001C|Run Tree by Name]] [[primitives|primitive]]. | ||
− | =See also= | + | ==See also== |
*[[List of SemiGlobals]] | *[[List of SemiGlobals]] | ||
*[[SimAntics]] | *[[SimAntics]] | ||
[[Category:Modding]] | [[Category:Modding]] |
Revision as of 20:12, 8 August 2006
SemiGlobals are resources that belong to a single group/category, and cannot be used outside of that one group.
Contents |
Use
Most objects in Sims 2 are divided into groups. Each group has it's own semiglobals. Most semiglobal groups are associated with a specific object category. An object belonging to a group doesn't have to use that groups shared resources.
Resources
The following resources have been seen in SemiGlobal groups:
Restrictions
Objects in one semiglobal group cannot dirrectly access resources in another. BHAVs in other groups can be called using the Run Tree by Name primitive.