Difference between revisions of "MTS2:Creator Guidelines/Full Neighborhoods"
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− | Guidelines for | + | =Full Neighborhoods= |
+ | |||
+ | ==Quality== | ||
+ | Have you made a new neighborhood in game and want to share it? This guide will walk you through every step of what we require on MTS. | ||
+ | |||
+ | {{Guidelines-Quality-TimeandEffort}} | ||
+ | |||
+ | {| class="collapsible collapsed wikitable" style="width:100%" | ||
+ | |- | ||
+ | ! style="text-align:left" | Is Your Neighborhood Unique? (*) | ||
+ | |- | ||
+ | |No matter what style or design you choose, your neighborhood should be unique and different. We already have plenty of perfectly flat grid neighborhoods available, so try to do something interesting that other people haven't already done before. | ||
+ | |} | ||
+ | |||
+ | {| class="collapsible collapsed wikitable" style="width:100%" | ||
+ | |- | ||
+ | ! style="text-align:left" | Make Sure Your Neighborhood is Playable (*) | ||
+ | |- | ||
+ | |A neighborhood that's lumpy all over with few, if any, flat, buildable areas, and very few roads is really not going to be very useful for anyone. Remember, you're creating something that people are going to actually use in their game, so it should be as useable as possible! | ||
+ | |} | ||
+ | |||
+ | {| class="collapsible collapsed wikitable" style="width:100%" | ||
+ | |- | ||
+ | ! style="text-align:left" | Use Realistic Shapes (*) | ||
+ | |- | ||
+ | |We don't need any heart shaped, spiral shaped, star shaped, etc. neighborhoods. Getting creative with your terrain sculpting is fine, but remember to strive for realism. | ||
+ | |} | ||
+ | |||
+ | ==Screenshots== | ||
+ | People want to see what they're downloading! Your screenshots sell your upload - if people don't like the look of your screenshots, they're not going to download - and if your screenshots are too bad, you won't get your upload approved. | ||
+ | |||
+ | {{Guidelines-Screenshots-BigEnough}} | ||
+ | |||
+ | {| class="collapsible collapsed wikitable" style="width:100%" | ||
+ | |- | ||
+ | ! style="text-align:left" | Required Pictures (*) | ||
+ | |- | ||
+ | |[[Image:EnchantedCove.jpg|right|300x300px|thumbnail|A good overview shot. Example is [http://www.modthesims2.com/showthread.php?t=261680 Enchanted Cove by enchantedw0lf].]]You will need to include at least one overview shot of your neighborhood that shows the whole terrain. You can, of course, include multiple pictures of your neighborhood if you like, showing different aspects of it, but you do need to include at least the one whole pic. | ||
+ | |} | ||
+ | |||
+ | {{Guidelines-Screenshots-Photoshopping}} | ||
+ | |||
+ | {{Guidelines-Screenshots-InlineandAttached}} | ||
+ | |||
+ | {{Guidelines-Quality-ContentNotAllowed}} | ||
+ | |||
+ | ==Right Info/Right Files== | ||
+ | |||
+ | Once you have your creation made and screenshots taken, you need to make sure you have all the fiddly bits in order. | ||
+ | |||
+ | {| class="collapsible collapsed wikitable" style="width:100%" | ||
+ | |- | ||
+ | ! style="text-align:left" | Files Required for Upload (*) | ||
+ | |- | ||
+ | | | ||
+ | *One .sc4 file. This file will have the name of your neighborhood. For example, "EnchantedCove.sc4" | ||
+ | |||
+ | *At least one .png file. This should be the default neighborhood picture for your neighborhood and should be named the same as the neighborhood. For example, "EnchantedCove.png" | ||
+ | |||
+ | *For your neighborhood to work properly with different terrain types, you will also need to include: | ||
+ | |||
+ | *Four additional .png files, taken of your neighborhood using the different terrain types. These will be named the same as your neighborhood, with an underscore, and the terrain type. For example, "EnchantedCove_concrete.png", "EnchantedCove_desert.png", "EnchantedCove_dirt.png", and "EnchantedCove_lush.png". | ||
+ | |} | ||
+ | |||
+ | ==Uploading== | ||
+ | {{Guidelines-InfoFiles-ZipRar7z}} | ||
+ | {{Guidelines-InfoFiles-UploadinSets}} | ||
+ | {{Guidelines-InfoFiles-EPRequired}} | ||
+ | {{Guidelines-InfoFiles-Title}} | ||
+ | {{Guidelines-InfoFiles-Description}} | ||
+ | |||
+ | ==Additional Stuff== | ||
+ | |||
+ | * If your upload is rejected or marked as changes required and you're not sure why, ask in [http://www.modthesims.info/forumdisplay.php?f=492 Creator Issues]. | ||
+ | |||
+ | * If you're not sure whether your neighborhood is ready for uploading, use the [http://www.modthesims.info/forumdisplay.php?f=473 Creator Feedback Forum] to get feedback on it. | ||
+ | |||
+ | [[Category:MTS2 Creator Guidelines]] | ||
+ | |||
+ | |||
+ | |||
+ | http://simswiki.info/wiki.php?title=MTS2:Creator_Guidelines/Neighborhood_Numbers_Repository |
Revision as of 20:07, 23 February 2013
Contents |
Full Neighborhoods
Quality
Have you made a new neighborhood in game and want to share it? This guide will walk you through every step of what we require on MTS.
Time and effort |
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Most good creators spend hours upon hours on even simple creations. We understand that not everything has to be that difficult, but we do expect you to not just slap together something in 15 minutes and upload it and expect it to get accepted. Really try to put some serious effort into what you create, and it will show through in the quality.
This is probably the hardest one to quantify, but it's something that is obvious whenever upload moderators look at an upload: have you really expended some serious time and effort on a creation? You can't just crank out a bunch of stuff in a short amount of time and expect it to be good. Nor can you spend a while just fiddling with something but not really trying and expect a good result either. |
Is Your Neighborhood Unique? (*) |
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No matter what style or design you choose, your neighborhood should be unique and different. We already have plenty of perfectly flat grid neighborhoods available, so try to do something interesting that other people haven't already done before. |
Make Sure Your Neighborhood is Playable (*) |
---|
A neighborhood that's lumpy all over with few, if any, flat, buildable areas, and very few roads is really not going to be very useful for anyone. Remember, you're creating something that people are going to actually use in their game, so it should be as useable as possible! |
Use Realistic Shapes (*) |
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We don't need any heart shaped, spiral shaped, star shaped, etc. neighborhoods. Getting creative with your terrain sculpting is fine, but remember to strive for realism. |
Screenshots
People want to see what they're downloading! Your screenshots sell your upload - if people don't like the look of your screenshots, they're not going to download - and if your screenshots are too bad, you won't get your upload approved.
Big Enough |
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The larger your pics, the better! Tiny pics won't show enough detail to see what you've made.
Please don't just take a small pic and size it up in your graphics program to get bigger pics - this only makes the dimensions larger but doesn't add any detail and just gives you a blurry, pixellated larger pic, not a nice clear one. |
Required Pictures (*) |
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You will need to include at least one overview shot of your neighborhood that shows the whole terrain. You can, of course, include multiple pictures of your neighborhood if you like, showing different aspects of it, but you do need to include at least the one whole pic. |
No over-Photoshopping |
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While it can be tempting to get artistic with your screenshots in Photoshop, please don't. Screenshots need to be just as things look in the game, with no extra filtering such as contrast, sharpen, blur, saturation, etc. Also, please don't too crazy when it comes to adding text - make sure your text is in blank areas of the picture or covers an absolute minimum of your creation. Remember, you're showing off what you've made for the game, not your skill in Photoshopping your pics.
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Maximum Number of Inline/attached screenshots |
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You may now upload up to 100 pics! Of course, please keep it to a reasonable quantity... only things like huge sets, full worlds, etc. should have that many pics! Remember, you can always collage several different images together into one image if you have a bunch of stuff to show off, or want to show multiple angles of an item. For the bonus photos, we recommend you use a spoiler tag to hide the images, then people can click on it to see them. Their pages will load faster if all the images aren't downloading at once. [spoiler=interior rooms]http:// wheveremypictureis/picture.jpg[/spoiler] The 'interior rooms' can be replaced by whatever grouping you want to present, 'hidden garden', 'pool views', 'master suite', 'kids room', etc. You may place as many photos within a spoiler grouping as you'd like.
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Content not allowed |
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The following listed items are those that are not allowed on MTS in any category. Please note that MTS is a privately owned and operated fansite, and that all content is hosted at the discretion of the MTS staff. Uploads detailed below, and any other content deemed undesirable may be removed at the sole discretion of MTS staff without further notice.
The following items are inappropriate for posting on this site, and will not be allowed: Adult Content/Nudity:MTS is not an adult site. We do have an adult site affiliated with MTS, Sexy Sims 2 where adult content may be uploaded. But because MTS is a PG-13 site, no adult content may be uploaded to MTS itself. Any item containing visible nudity - that is, screenshots showing female nipples or genitals of either gender. This includes fine art containing those types of nudity. Items of a sexual nature (sex toys, genital addons, sex worker careers, etc.) and skintones with anatomically correct genitals are also not allowed here. Please upload items of this type to our adult site. If you are uploading a skintone that is "barbie" below the waist, please blur or censor the areas that would be covered by a bikini for your uploaded screenshots, even if your sims do not have anatomical details like nipples in the blurred areas. Likewise, uploads at SXS must be adult in nature - items which are okay for MTS must be uploaded to MTS.
Certain items were only available if you preordered certain expansions or stuff packs from certain retailers. If you missed out on these items, we're very sorry, but redistributing them is a violation of international copyright law and will not be allowed on this site.
While it is common practice to modify and use bits and pieces of game content to create custom content, extracting content from an expansion, stuff pack, or Store item and uploading it unmodified is not allowed on this site. You are welcome to upload significantly modified versions of expansion, stuff pack, or Store content, but you can't just be ripping it and changing one tiny thing (or nothing) just so people who didn't purchase it can still use it. Please do not link to sites with Store or expansion/stuff pack content for free either.
If any part of what you have uploaded (mesh, textures, alphas, bump maps, coding, etc.) comes from another user's work, you MUST provide a link and credit in the text of your post, for the original creator. State what you've used of theirs, their creator name, and give a link back to them. Please check the creator's policies to make sure you can do this - if they're still active and contactable, get their permission if their policies require it or don't state anything. If they've gone inactive/disappeared, you may be allowed to upload a modification of their work with credit. We will follow the creator's wishes if they have policies stated. Please see here for more details: Upload Policy Changes: Updates and Remixes of Broken/Abandoned Creations Artistic karma is important to us, as it should be to you as a creator - it's so easy to offer a link and credit to people who have contributed in a substantial way to your work, so please make sure you do so when you post here. |
Right Info/Right Files
Once you have your creation made and screenshots taken, you need to make sure you have all the fiddly bits in order.
Files Required for Upload (*) |
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|
Uploading
Zip, Rar, or 7z |
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To upload your file(s) to MTS, you will need to compress them into an archive file, which makes them smaller and allows you to include many files in one download. The archive file formats we currently accept are .zip, .rar, and .7z.
For instructions on compressing your files into an archive, please see: Creator Guidelines: Creating Archive Files.
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Upload in sets |
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If you have created several items in a set, or similar items in the same sort of theme at the same time, please upload these together in a single set, all on one thread (instead of all separately, one by one, on different threads). This is easier for everyone: on our upload moderators, as they only have one thread to review rather than several... on you, as submitting a single thread is much quicker and easier than several... and on downloaders, as they can get everything they want all in one place rather than having to hunt around.
If you are doing a huge set, you can always break the set up into pieces, posting more screenshots along with the downloads as comments in the thread, as is done here and here. To do that, create a new thread in the Creator Issues Forum and arrange your thread there, using the first post as an introduction, and attach your uploads and images to subsequent posts in the thread. When you're done, PM a moderator to have it moved to the upload queue. For more information, read the message that displays when you go to post in Creator Issues. |
Expansion Packs or Stuff Packs required? |
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Particular items may be added with expansion or stuff packs, and depending on how your creation is made and the item you based it on, your creation may not work for users who do not own that expansion/stuff pack. You need to be sure of which packs are necessary for the items you have made. If users don't have the EP, your stuff may not work! If you are unsure of whether or not your creation will require an expansion or stuff pack, you can ask about it in the appropriate Create forum (under the Create menu on MTS) before uploading.
Make sure you only mark the EPs/SPs required that your upload actually needs! Don't just mark them all! For specifics, please read: MTS2:Creator_Guidelines/Compatibility |
Good title |
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You'll need a good title for your upload which describes what it is, and interests people in downloading it.
Good titles:
Bad titles:
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Good description |
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In the main text of your upload, you'll need to write a good description of what you have made. The description must be about what you have made - what it is, what its features are, etc... You don't have to write a novel here, just a few sentences to get people interested. Please make sure this description is in English, don't over-use smileys/emoticons, and if necessary, run it through spellcheck and proofread for typos.
Good descriptions:
Bad descriptions:
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Additional Stuff
- If your upload is rejected or marked as changes required and you're not sure why, ask in Creator Issues.
- If you're not sure whether your neighborhood is ready for uploading, use the Creator Feedback Forum to get feedback on it.
http://simswiki.info/wiki.php?title=MTS2:Creator_Guidelines/Neighborhood_Numbers_Repository