InSimenator
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InSimenator Documentation
This is a copy of the documentation for the InSimenator, which vanished along with insimenator.net. It is under construction, so no whining about the incomplete and ugly bits.
Versions
Do not install more than one version of the InSimenator into your game, or you will have conflicts, and general brokeness!
There are three different versions of the InSimenator available:
OBJ version
The OBJ (object) version is the "safest" version of the InSimenator.
- There are no changes to the destination menus (the menus which pop up when you click on the ground). As such, if you use an old version of OBJ InSimenator, you won't find any Maxis menu options missing.
- There are no changes to the sim menus (menus when clicking on a sim). As such, if you use an old version of OBJ InSimenator, you won't find any Maxis menu options missing.
- All the InSimenator sectional objects show up in the buy catalogue, under Electronics -> All.
DEST version
- There are changes to the destination menus (the menus which pop up when you click on the ground). As such, if you use an old version of DEST InSimenator, you may find some Maxis menu options are missing.
- There are no changes to the sim menus (menus when clicking on a sim). As such, if you use an old version of DEST InSimenator, you won't find any Maxis menu options missing.
- All the InSimenator sectional objects show up in the buy catalogue, under Electronics -> All.
SIM version
- There are changes to the destination menus (the menus which pop up when you click on the ground). As such, if you use an old version of SIM InSimenator, you may find some Maxis menu options are missing.
- There are changes to the sim menus (menus when clicking on a sim). As such, if you use an old version of SIM InSimenator, you may find some Maxis menu options are missing.
- All the InSimenator sectional objects show up in the buy catalogue, under Electronics -> All.
Instructions
The InSimenator Machine
Sectional Objects
These are the instructions for the separate, spawnable or buyable objects attached to the InSimenator: