Sims 3:0x025ED6F4
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Revision as of 13:54, 8 June 2009 by Inge Jones (Talk | contribs)
By Karybdis:-
Its not just an XML, although versions 8+ may contain embedded XML files. Still missing versions lower than 12 (which are more or less this spec minus alot of parts)
These resources usually assemble the mesh parts of a whole sim.
DWORD version DWORD TGI offset DWORD count1 --repeat(count1) //Embedded XML DWORD length char16[length] if (version > 0x0000000E) { BYTE } if (version > 0x0000000C) { DWORD DWORD } FLOAT FLOAT FLOAT DWORD DWORD 12 BYTES BYTE TGI index //Skin Type (0x0354796A) if (version > 0x0000000C) { FLOAT } DWORD //RGBA Color DWORD //RGBA Color DWORD //RGBA Color BYTE count2 BYTE --repeat(count2) if (version > 0x0000000C) { DWORD } BYTE count --repeat(count) BYTE TGI index // Property Set(0x033A1435) BYTE TGI index // Property Set(0x033A1435) BYTE TGI index // Body Part(0x034AEECB) BYTE count3 --repeat(count3) DWORD TGI index //Face Part (0x0358B08A) DWORD flags FLOAT BYTE count4 --repeat(count4) //TGI64 QWORD instance DWORD group DWORD type
By Atavera:-
Flags for the CAS parts: Type [0x00000001] = Hair [0x00000002] = Scalp [0x00000004] = Face Overlay [0x00000008] = Body [0x00000010] = Accessory Age/gender [0x00000001] = Baby [0x00000002] = Toddler [0x00000004] = Child [0x00000008] = Teen [0x00000010] = Young Adult [0x00000020] = Adult [0x00000040] = Elder [0x00001000] = Male [0x00002000] = Female