Tutorials:TS3 GeneralModding
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Revision as of 16:41, 19 December 2012 by Inge Jones (Talk | contribs)
Tutorials by Category | |
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CAS | Patterns | Objects | Building | Worlds | Modding | Modding Reference |
Contents |
Overview
A small guide to extracting and using the games animation files.
What will I need?
Each tutorial will list the tools needed, but here is a general list of Modding Tools.
Tutorials
- Sims 3:Creating a game compatible Visual Studio project - To learn how to setup your Visual Studio to do game mods.
XML Mods
Script Mods
- How I made a new toilet class with its own tuning
- Sims 3 Object Modding (aka Adding Interactions)
- Sims 3 Pure Scripting Modding
- Sims 3 New Lifetime Wish (non-core)
- Sims 3 Localized Coding
- How to Create and Load Custom Moodlets with a Pure Script Mod by NonaMena
- How to Inject an Interaction With a Pure Script Mod by NonaMena
- How to Make an ITUN for a Custom Interaction by NonaMena
Core Mods
- Sims 3 Core Modding Basics
- IL and DLL overview / tutorial
- Core Modding Tutorial (For complete and total nincompoops, like me!)
Career Modding
- Complete Guide to Career Modding for Beginners! by Creon
- Making New Distributable Careers by Twallan under Documentation and Tuning at Nraas Industries
- Changing Career Names/Descriptions - Outdated
Miscellaneous Mods
- Creating Custom Sims 3 TV Channels by Odistant OUTDATED
- Catalog Reorganization & Hiders
- Adding A Custom Book Title To The Game
Miscellaneous
- Info on the LN/1.17 CTD issue with script-modded objects (Post #23 on)
- How to Check if a tuning mod requires an update
Tutorials by Category | |
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CAS | Patterns | Objects | Building | Worlds | Modding | Modding Reference |