Tutorials:TS3 General Modding Tutorials
Tutorials by Category | |
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CAS | Patterns | Objects | Building | Worlds | Modding | Modding Reference |
Introduction
All of these tutorials will teach you how to edit parts of your game to create new things, interactions, gameplay, etc. We advise that when you attempt a tutorial, make sure you backup the files you are editing first to avoid a loss of important data (we promise it won't blow your game up *cough* )
What will I need?
All the tools you will need can be found on each specific tutorial, or you can find some of the tools used below.
Tutorials
- Sims 3 XML Tuning Modding
- How to Make a Simple Texture Replacement by ThomasRiordan
- Adding Clothing to a Category (for beginners)
- Custom Painting In Sims 3 by Snaitf and Srikandi
- How To Clone A Painting And Change the Texture
- Mini-Tutorial: linking stairs, railings, and fences by Srikandi
- Object Modding (aka adding interactions)by Kolipoki
- Core Modding Tutorial (For complete and total nincompoops, like me!)
- To learn how to setup your Visual Studio to do game mods, see Sims 3:Creating a game compatible Visual Studio project
- IL and DLL overview / tutorial
- How I made a new toilet class with its own tuning
Modding Tools
The Lepid Llama Unpacker by Echo
Extract the contents of a sims3pack exported file. Choose the sims3pack, select the file to extract, and click Export Selected" on the bottom left.
Postal Package Editor by Echo (Alpha)
A tool for exploring the innards of the game's package files.
S3PE Demo Package Editor by Peter Jones
A package editor to view package contents and edit files.
s3pi Library - Programmers Only
The start of an open source library for programmers creating tools for TS3. Written in C# under .Net 3.5 and contains wrappers that implement methods to read and write package files, unpack packed files, and interpret several file types. Created by Peter L. Jones.
TS3 STBL Editor
An editor tohange ingame text, like item description, job description, job names, etc.
Sims 3 Package Explorer
A tool to examine, extract, replace and modify Sims 3 package content, by Okeanos.
Neighborhood Workshop (formerly Save Game Editor)
Snaitf's FNV Generator
Simple Encoder for Making Hashes
Experimental Object Cloner
A tool to create new Sims 3 objects by copying and renumbering parts of an original game object. Created by Peter L. Jones
Tutorials by Category | |
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CAS | Patterns | Objects | Building | Worlds | Modding | Modding Reference |