Sims 2 My attribute
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Revision as of 15:32, 17 January 2010 by MogHughson (Talk | contribs)
This variable is very dependant on the current object. Some objects have attributes. The names of these attributes are taken from Text List (STR#) resource 0x00000100 (see String Resources for all the different Text List usages). In the example below, the coffee maker has only one attribute.
[semi] attributes
This is just as the attributes above, but this time the Text List (STR#) resource defining the attributes is a semi-global instead of a private string resource.