Template:Guidelines-Quality-PolyCounts
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Revision as of 19:01, 17 March 2011 by HystericalParoxysm (Talk | contribs)
Meshes - reasonable poly counts |
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If you have created a new mesh for your upload, it needs to have a polygon count which is reasonable for what it is. A curvy, complex item that would be used rarely can have a higher count than a blocky/boxy item that would be used frequently. Look at EA/Maxis items similar to the type you're making to get a good idea of what a reasonable poly count is for the game. Items with excessively high poly counts for no good reason will not be accepted at MTS. |