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Welcome
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Ever wanted to create clothing for The Sims 3 but didn't know where to start? Well, this guide will take you from Start to Finish on CAS creation. This tutorial is centered around the Create-A-Sim Texture Unitool - CTU for short. Meaning you will learn how to create a custom clothing package using this tool. Including a guided walk-through on basic meshing, bone-assignments and UV mapping.
Difficulty
- This tutorial is written for beginners, however, some basic knowledge on how to use your imaging program is needed. Also, you'll need to be fairly familiar/comfortable with key commands (i.e. ctrl + c) and other necessary functions.
- Keep in mind that while this guide is fairly extensive, there is still a creative element required that cannot be learned by reading a tutorial alone. In short, I can teach you "how" to do something, but not necessarily the way to execute. Be prepared to do extra tweaking and prodding to your creations, especially the more intricate they get.
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Programs Needed
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Creation Tools
Paint Programs
- Paint.net is one of a couple of programs that can be used to edit Sims 3 textures. Get it for free, here.
- GIMP is another program that can be used to edit Sims 3 texture files. Find it here.
- Photoshop is, perhaps, the most used paint program. However, the one drawback is that it is very expensive.
DDS Plug-Ins
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Tutorial Sections:
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1. Planning
Ever heard the saying "look before you leap"?
2. Meshing
Create the perfect mesh for your creation.
3. Creating A New Package
Let's put that mesh to some good use!
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4. Texturing
A mesh is nothing without a good texture.
5. Finishing Up
Time to polish up your creation!
Special Gift!
Like the creation demonstrated? As a bonus item to you readers, I'm offering the shirt up for upload. Click here to download it.
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The Glossary
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For a glossed list of words and terms used throughout this guide, see The Glossary
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