Talk:Modding the Create-a-World Tool to Unlock Hidden Features
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Revision as of 02:24, 7 February 2012 by FordGT90Concept (Talk | contribs)
Large Address Aware
Since it looks like you are compiling Create-A-World, you could do it directly from Visual Studio by opening the Project Properties, clicking on "Build Events" on the left, and adding the following to the "Post-build event command line" box before debugging/building/running the program:
editbin /largeaddressaware $(TargetPath)
--FordGT90Concept 20:23, 6 February 2012 (EST)