Tutorials:TS3 GeneralModding
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Revision as of 19:38, 19 December 2012 by Inge Jones (Talk | contribs)
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CAS | Patterns | Objects | Building | Worlds | Modding | Modding Reference |
Contents |
Overview
A small guide to extracting and using the games animation files.
What will I need?
Each tutorial will list the tools needed, but here is a general list of Modding Tools.
Tutorials
Programming in C#
- Sims 3:Creating a game compatible Visual Studio project - To learn how to setup your Visual Studio to do game mods.
XML Tuning Mods
Interactions
- How to Make an ITUN for a Custom Interaction by NonaMena
- ITUN Modding Discussion and Explanation by NonaMena
Script Mods
- How I made a new toilet class with its own tuning
- Sims 3 Object Modding (aka Adding Interactions)
- Sims 3 Pure Scripting Modding
- Sims 3 New Lifetime Wish (non-core)
- Sims 3 Localized Coding
- How to Create and Load Custom Moodlets with a Pure Script Mod by NonaMena
- How to Inject an Interaction With a Pure Script Mod by NonaMena
Core Mods
- Sims 3 Core Modding Basics
- IL and DLL overview / tutorial
- Core Modding Tutorial (For complete and total nincompoops, like me!)
Career Modding
- Complete Guide to Career Modding for Beginners! by Creon
- New Distributable Careers by Twallan
- Changing Career Names/Descriptions - Outdated
Animations
- Making an Animation Sequence "Custom Animation" For Cmo's Animation/Pose Player by SeeMyu
- Turning game animations into AVI's by WesHowe
Poses
- Sims 3 Pose Creation for Milkshape or Blender by orangemittens
- Complete Pose Making Tutorial using Milkshape for beginners
- Creating Custom Poses and Animations Using Blender - Now with correct link
- Using The Sims 3 Animator - OUTDATED (see the tutorial in Basic Object Creation)
- Creating Objects with Custom Animations for The Sims 3 (outdated)
- Using JAZZ and C# to make a non-default accessory for an object
Miscellaneous Mods
- Creating Custom Sims 3 TV Channels by Odistant OUTDATED
- Catalog Reorganization & Hiders
- Adding A Custom Book Title To The Game
Miscellaneous
- Info on the LN/1.17 CTD issue with script-modded objects (Post #23 on)
Tutorials by Category | |
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CAS | Patterns | Objects | Building | Worlds | Modding | Modding Reference |