Sims 4:PackedFileTypes
From SimsWiki
NOTE: double check the following links before editing any information -- Some of these still point to Sims 3 information!
Type ID | Abbr | File type | Comments | Found in (for example) |
---|---|---|---|---|
0x00B2D882 | _IMG | dds | DDS Image |
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0x00DE5AC5 | rmi | Found in the Tray folder. Works when packed with the rest of the room files, but not natively found in any game packages. | ||
0x010FAF71 |
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0x015A1849 | GEOM | geom | Body / CAS Part Geometry Resource |
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0x0166038C |
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0x01661233 | MODL | scene | Object model (aka object geometry) |
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0x01942E2C |
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0x01A527DB | _AUD | mm | audio snr (voice/aud) |
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0x01D0E75D | MATD | Material definition |
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0x01D10F34 | MLOD | scene | Object model LODs (aka Object Geometry LODs) |
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0x01EEF63A | _AUD | mm | audio sns (fx/music) |
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0x02019972 | MTST | Material state (burnt etc) |
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0x025ED6F4 | SIMO | Sim outfit |
| |
0x02D5DF13 | JAZZ | jazz | Animation sequences |
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0x033260E3 | TkMk | TRACKMASK (animation) |
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0x0333406C | _XML | xml | Font configuration |
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0x033B2B66 | UNKN |
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0x034AEECB | CASP | caspart | CAS Part Data |
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0x0354796A | TONE | skintone |
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0x0355E0A6 | BOND | bonedelta |
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0x03B4C61D | LITE | Light sources and occluders |
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0x0418FE2A | CFEN | Fence catalog entry |
| |
0x067CAA11 | BGEO | blendgeom |
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0x07936CE0 | SPLT | CTProductBlock | Wall, Room, and Fountain Tools |
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0x0A227BCF |
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0x0C772E27 | _XML | Action |
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0x0D338A3A | THUM | Lot preview thumbnail |
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0x105205BA |
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0x122FC66A | _XML | lottypeeventmap |
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0x12952634 | LDNB |
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0x153D2219 | UNKN |
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0x16CA6BC4 | _THM | Thumbnail resource for game-generated thumbnails (not an image) |
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0x17C0C281 |
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0x18F3C673 |
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0x19301120 | WCLR | World color timeline settings |
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0x1A8506C5 | _XML | mmusx? | ModalMusicWrappings |
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0x1B25A024 | _XML | sysx | Sound properties |
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0x1C1CF1F7 | CRAL | Railing catalog entry |
| |
0x1C99B344 | BC_CACHE Animation Boundary Condition cache |
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0x1CC04273 |
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0x1D6DF1CF | CCOL | Column Catalog entry |
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0x20D81496 |
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0x220557DA | STBL | stbl | String table |
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0x25796DCA | _OTF | otf | OpenType Font |
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0x26978421 | _CUR | cur |
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0x276CA4B9 | _TTF | ttf | TrueType Font/Symbols |
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0x2A8A5E22 | trayitem | Found in the Tray folder |
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0x2AD195F2 |
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0x2F7D0004 | IMAG | png | Look like background blends |
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0x2FAE983E | CFND | Foundation catalog entry |
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0x319E4F1D | COBJ | Object catalog entry |
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0x3453CF95 | RLE2 | DXT5RLE2 | DDS DXT5 RLE2 Image |
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0x370EFD6E | ROOM | room | Part of a room definition |
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0x376840D7 | AVI | Video | Starts with 'SCH1' |
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0x3924DE26 | _BPT | blueprint | Found in the Tray folder |
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0x3BD45407 | _HHI | hhi | Household (Info?) / Found in the Tray folder |
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0x3BF8FD86 |
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0x3C1AF1F2 | THUM | png | CAS part thumbnail |
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0x3C2A8647 | THUM | png | Object thumbnail |
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0x3D8632D0 |
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0x3EAAA87C |
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0x3F0C529A | CSPN | Spandrel |
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0x4115F9D5 | XML | mixbus | Various sound configs |
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0x48C28979 | CLCT |
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0x4F726BBE | FTPT | footprint | Object footprint resource |
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0x545AC67A | DATA | data | Simdata (binary) |
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0x56278554 | _SGI | sgi | Found in the Tray folder. Works when packed with the rest of the household files, but not natively found in any game packages. | |
0x5B282D45 | THUM | png | Thumbnails |
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0x5BE29703 |
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0x6017E896 | _XML | buff | Buff |
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0x62E94D38 | xml | Combined Tuning (binary as of 1.13; previously XML) |
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0x62ECC59A | GFX | gfx | Scaleform GFX (CasIconProfileFaceLeft) |
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0x6B20C4F3 | CLIP | animations |
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0x6DFF1A66 |
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0x6F40796A | WRPR |
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0x71A449C9 | SKYB | Sky Box Texture List |
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0x71BDB8A2 | STLK | sfpusp? | Styled Look |
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0x729F6C4F |
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0x73CB32C2 |
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0x74050B1F | Styled Rooms. Every one of these files I've checked has a name and description hash of a Styled Room. (Snaitf) |
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0x76BCF80C | TRIM | Trim catalog entry |
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0x78C8BCE4 | WRMF |
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0x810A102D |
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0x81CA1A10 | MTBL | Cutout Info Table; also used to generate catalog thumbnails |
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0x84C23219 | CFLT | Floor trim |
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0x892C4B8A |
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0x8B18FF6E |
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0x8EAF13DE | _RIG | skeleton |
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0x90624C1B |
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0x9063660D | WTXT | World texture map |
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0x9063660E |
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0x91568FD8 | Lot object list |
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0x91EDBD3E | CRST | Roof style catalog entry |
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0x9917EACD | RNDP |
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0x99D98089 | XML | imusx? | Button UI event mapping |
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0x9A20CD1C | CSTR | Stairs catalog entry |
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0x9AFE47F5 |
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0x9C925813 | THUM | png | Thumbnails |
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0x9D1AB874 |
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0x9F5CFF10 | CSTL | Product Style |
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0xA0451CBD | CPMP |
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0xA057811C | CFRZ | Frieze catalog entry |
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0xA1FF2FC4 | THUM | png |
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0xA576C2E7 | XML | mapx | sound? some kind of config anyway... |
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0xA5DFFCF3 | CPLT | Pool Trim |
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0xA680EA4B |
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0xA8F7B517 | CWNS | bnry | CTProductWindowSet |
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0xAC03A936 | CMTX | bnry |
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0xAC16FBEC | RMAP | regionmap | Region Map; eferences several GEOM resources |
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0xAE39399F |
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0xB0118C15 | TMLT | Lighting definition (and probably other stuff) for game-generated thumbnails |
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0xB0311D0F | CRTR | Roof trim |
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0xB3C438F0 | householdbinary | Found in the Tray folder |
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0xB4F762C9 | CFLR | Floor catalog entry // another nice find by Snaitf |
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0xB61DE6B4 | _XML | Object Tuning |
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0xB6C8B6A0 | _IMG | dds | DDS Image (overlays?) I think its faces and skintones as well |
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0xB734E44F | FTPT |
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0xB8444447 |
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0xB91E18DB |
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0xB93A9915 |
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0xBA856C78 | RLES | DXT5RLES | DDS DXT5 RLES |
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0xBC4A5044 | CLHD | CLIP_HEADER |
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0xBC80ED59 |
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0xBDD82221 | AUEV |
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0xC0084996 |
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0xC0DB5AE7 | OBJD | Object Definition |
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0xC202C770 | XML | trax | Music Data File |
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0xC582D2FB | XML | voicex | XML File |
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0xC5F6763E | UNKN | References BOND resources and can be edited to tweak sliders |
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0xC71CA490 |
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0xCB5FDDC7 | Trait |
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0xCD9DE247 | PNG | png | Thumbnails |
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0xD2DC5BAD | _XML | Ambience |
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0xD3044521 | RSLT | Object slots |
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0xD33C281E | bpi | Found in the Tray folder |
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0xD382BF57 | FTPT | scene |
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0xD5F0F921 | CWAL | Wallpaper catalog resource, thank you Snaitf |
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0xD65DAFF9 | world related |
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0xD99F5E5C |
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0xDB43E069 | DMAP | Deformer map |
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0xE0ED7129 |
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0xE2249422 | AC_CACHE Animation Constraint cache |
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0xE231B3D8 | XML | objmod | ObjectModifiers |
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0xE7ADA79D | CFTR | CTProductFountainTrim | Fountain trim catalog entry |
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0xE882D22F | Interaction |
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0xEA5118B0 | _SWB | Effects of some sort |
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0xEAA32ADD | UNKN |
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0xEBCBB16C | CTPT | Terrain paint catalog resource |
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0xF0633989 |
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0xF1EDBD86 | CRPT | Roof Patterns |
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0xFA25B7DE |
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0xFCB1A1E4 |
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0xFD04E3BE | PRPX | propx | Audio used for emotion stingers, may be used elsewhere |
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