TS3PR/Sims3GameplaySystems/Sims3.Gameplay.Socializing/SocialRuleRHS
From SimsWiki
SocialRuleRHS(string key, string jazzGraph, string startStanceX, string startStanceY, string animationSuite, XmlElement element, bool bNeedWandZAnimations)
Used to parse an <RHS> row as part of an interaction's SocialData. See TS3PR/Sims3GameplaySystems/Sims3.Gameplay.Socializing/ActionData for more info. Looks to define an animations that aren't already explicitly set, based on animation suite and commodity type.
Parsed XML tags:
- <RHS val=CommodityType> The main parent tag. val defaults to STEffectCommodity.
See TS3PR/Sims3GameplaySystems/Sims3.Gameplay.Socializing/SocialRuleRHSBase for more parsed tags.