0x0071
Snap Into (0x71)
This primitive allows objects/sims to be snapped into each other's slots. This is used for accessories, as well as for objects. When an accessory is on a sim, it is in one of their Body Slots. When a sim is sleeping on a bed, the sim is snapped into the bed's slot.
d1 - data owner of object to snap v1 - value of data owner of object to be snapped
d2 - data owner of object to snap into v2 - value of data owner of object to be snapped into
sn - slot number to snap into
?? - Not sure about these 2 yet. the second one may be flags of some kind.
xx - apparently unused
d1 v1 v1 d2 v2 v2 sn ??
?? xx xx xx xx xx xx xx
Example:
To snap the stack object 0 into the object in Local Variable 1, using the third slot:
0a 00 00 19 01 00 03 87 07 00 00 00 00 00 00 00
I used some values that I have seen used in another object for the unknown opcodes.