This primitive allows objects/sims to be snapped into each other's slots. This is used for accessories, as well as for objects. When an accessory is on a sim, it is in one of their Body Slots. When a sim is sleeping on a bed, the sim is snapped into the bed's slot.
AA aa aa BB bb bb ss xx xx ?? ?? ?? ?? ?? ?? ??
AA - data owner of object to snap aa - value of data owner of object to be snapped
BB - data owner of object to snap into bb - value of data owner of object to be snapped into
ss - slot number to snap into
xx - Not sure about these 2 yet. the second one may be flags of some kind.
?? - apparently unused
To snap the stack object 0 into the object in Local Variable 1, using the third slot:
0a 00 00 19 01 00 03 87 07 00 00 00 00 00 00 00
Values observed in another objects were used for the unknown opcodes.
This article is imported from the old MTS2 wiki. It's original page, with comments, can be found at http://old_wiki.modthesims2.com/0x0071