Difference between revisions of "6B943B43"

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m (Explanation of float in instance 0x3B76)
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:;FLOAT (in singles)
 
:;FLOAT (in singles)
::Unknown
+
::Elevation of water (usually just below the elevation of the land)
 
;All other Instance IDs
 
;All other Instance IDs
 
:;Byte
 
:;Byte

Revision as of 22:30, 3 May 2008

6B943B43
Short name: 2DARY
Long name: 2D Array

This format also uses the hex code 0xABCB5DA4, which contains a neighborhood's landscaping.

Format

Header

As specified in WDB.

DWORD
Block ID
DWORD
Block version
7BITSTR
Block name

Data Section

DWORD
Count X (Width)
DWORD
Count Y (Height)
Array[X,Y]
See below

Array[X,Y] is a 2-dimensional array *of Objects*, X rows by Y columnns in size. The type of Object is based on the Instance ID of the file, as follows:

Instance ID 0x3B76
DWORD
Count X (Width = 10n1 + 1)
DWORD
Count Y (Height = 10n2 +1)
Array[X,Y] (Width x Height)
FLOAT (in singles)
Elevation of water (usually just below the elevation of the land)
All other Instance IDs
Byte
Item count
for each item
Byte
unknown

This article is imported from the old MTS2 wiki. It's original page, with comments, can be found at http://old_wiki.modthesims2.com/6B943B43

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