6C589723

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6C589723
Short name: LOT
Long name: Lot Definition

Format

64 Bytes
File name (null terminated)
WORD
Version (known values 6, 7=Bon Voyage?, 8=Free Time?
DWORD
Lot depth
DWORD
Lot width
Byte
Lot type
0=Residential
1=Community
2=Dorm (University)
3=Greek House (University)
4=Secret Society (University)
5=Hotel (Bon Voyage)
6=Hidden Vacation Lot (Bon Voyage)
7=Hidden Hobby Lot (FreeTime)
Byte
Roads (aka U10)
Describes the location of the road(s) within the lot package.
Bit field: add together for more than one road per lot:
0=No road
1=Road at Left
2=Road at Top
4=Road at Right
8=Road at Bottom
Byte
Rotation (aka U11)
Describes the rotation of the lot within the lot package:
0=Lot faces Left (sun at back left corner)
1=Lot faces Top (sun at front left corner)
2=Lot faces Right (sun at front right corner)
3=Lot faces Bottom (sun at back right corner)
DWORD
Unknown
7BITSTR
Lot name
7BITSTR
Lot description
DWORD
Number of unknown DWORDS (D)
repeat D times
DWORD
Unknown
DWORD
Y position
DWORD
X position
DWORD
Z position
DWORD
Lot instance
Byte
Orientation (Street direction)
  • 0 - below
  • 1 - left
  • 2 - above
  • 3 - right
DWORD
Length T
T bytes
Texture name
Byte
Unknown
DWORD
Business owner (only if version is Business or greater)

Note:

  • This is basically equivalent to DESC. The differences are:
    • DESC is in the neighborhood package; LOT is in the lot package
    • The format of the data is slightly different. For example, DESC uses a DWORD string length, but LOT uses a 7BITSTR.

This article is one of several on this topic imported from the old MTS2 wiki. It's original pages, with comments, can be found at http://old_wiki.modthesims2.com/6C589723 and http://old_wiki.modthesims2.com/LOT

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