Difference between revisions of "CAS Creation With Daluved1: From Start-To-Finish"

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|style="color:#000"|Ever wanted to create clothing for The Sims 3 but didn't know where to start? Well, this guide will take you from '''Start''' to '''Finish''' on CAS creation. You will learn how to clone a clothing package, remesh clothing and basic texturing skills as well!
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[[File:Tuticon-dalclothing.gif|left]]Ever wanted to create clothing for The Sims 3 but didn't know where to start? Well, this guide will take you from '''Start''' to '''Finish''' on '''CAS creation'''. This tutorial is centered around the '''[http://www.modthesims.info/download.php?t=364926 Create-A-Sim Texture Unitool]''' - CTU for short. Meaning you will learn how to create a custom clothing package using this tool. Including a guided walk-through on basic meshing, bone-assignments and UV mapping.<br clear="all">
 
====Difficulty====
 
====Difficulty====
* This tutorial is written for beginners, however, some basic knowledge on how to use your imaging program is needed.  
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* This tutorial is written for '''beginners''', however, some basic knowledge on how to use your imaging program is needed. Also, you'll need to be fairly familiar/comfortable with key commands (i.e. ctrl + c) and other necessary functions.
* Keep in mind that the more intricate and detailed you want your finished product to be, the more tweaking and practice you'll need.
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* Keep in mind that while this guide is fairly extensive, there is still a ''creative'' element required that cannot be learned by reading a tutorial alone. In short, I can teach you "how" to do something, but not necessarily the way to execute. Be prepared to do extra tweaking and prodding to your creations, especially the more intricate they get.
 
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Revision as of 21:36, 5 August 2011

DO NOT EDIT WITHOUT DIRECT PERMISSION FROM DALUVED1

Welcome

Tuticon-dalclothing.gif
Ever wanted to create clothing for The Sims 3 but didn't know where to start? Well, this guide will take you from Start to Finish on CAS creation. This tutorial is centered around the Create-A-Sim Texture Unitool - CTU for short. Meaning you will learn how to create a custom clothing package using this tool. Including a guided walk-through on basic meshing, bone-assignments and UV mapping.

Difficulty

  • This tutorial is written for beginners, however, some basic knowledge on how to use your imaging program is needed. Also, you'll need to be fairly familiar/comfortable with key commands (i.e. ctrl + c) and other necessary functions.
  • Keep in mind that while this guide is fairly extensive, there is still a creative element required that cannot be learned by reading a tutorial alone. In short, I can teach you "how" to do something, but not necessarily the way to execute. Be prepared to do extra tweaking and prodding to your creations, especially the more intricate they get.

Programs Needed

Creation Tools

Paint Programs

  • Paint.net is one of a couple of programs that can be used to edit Sims 3 textures. Get it for free, here.
  • GIMP is another program that can be used to edit Sims 3 texture files. Find it here.
  • Photoshop is, perhaps, the most used paint program. However, the one drawback is that it is very expensive.

DDS Plug-Ins

Tutorial Sections:

Tuticon1.gif

1. Planning

Ever heard the saying "look before you leap"?

Tuticon4.gif

2. Meshing

Create the perfect mesh for your creation.

Tuticon2.gif

3. Creating A New Package

Let's put that mesh to some good use!

Tuticon5.gif

4. Texturing

A mesh is nothing without a good texture.

Tuticon3.gif

5. Finishing Up

Time to polish up your creation!

Gifticon.gif

Special Gift!

Like the creation demonstrated? As a bonus item to you readers, I'm offering the shirt up for upload. Click here to download it.

The Glossary

For a glossed list of words and terms used throughout this guide, see The Glossary
Personal tools
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