http://simswiki.info/index.php?title=Game_Help:Effect_Moodlets&feed=atom&action=historyGame Help:Effect Moodlets - Revision history2024-03-29T13:38:43ZRevision history for this page on the wikiMediaWiki 1.20.2http://simswiki.info/index.php?title=Game_Help:Effect_Moodlets&diff=59285&oldid=prevKiwi tea: /* Zombified */2012-09-14T15:58:39Z<p><span dir="auto"><span class="autocomment">Zombified</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>| [[File:Sims3EP07 icon.png|48px|Base Game|center]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>| [[File:Sims3EP07 icon.png|48px|Base Game|center]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div> </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">[[Image:ZombieIcon.png|right]]</ins>Zombies appeared in Supernatural, but unlike previous games they are more like an affliction than an occult status. Zombification is defined not by a special occult system, but simply by whether or not the sim has a "zombie" moodlet. If any sim has a zombie moodlet it will turn green-skinned, and lose all its usual interactions, in their place will be variations of the themes of "Braaains" and "Arrrrgggh". Zombies can, however, spread their moodlets by biting other sims. Zombification is almost always temporary, and it only ever lasts as long as the negative moodlet that defines it.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>Zombies appeared in Supernatural, but unlike previous games they are more like an affliction than an occult status. Zombification is defined not by a special occult system, but simply by whether or not the sim has a "zombie" moodlet. If any sim has a zombie moodlet it will turn green-skinned, and lose all its usual interactions, in their place will be variations of the themes of "Braaains" and "Arrrrgggh". Zombies can, however, spread their moodlets by biting other sims. Zombification is almost always temporary, and it only ever lasts as long as the negative moodlet that defines it.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>====Getting a Zombie====</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>====Getting a Zombie====</div></td></tr>
</table>Kiwi teahttp://simswiki.info/index.php?title=Game_Help:Effect_Moodlets&diff=59280&oldid=prevKiwi tea at 15:48, 14 September 20122012-09-14T15:48:12Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Effect Moodlets==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Effect Moodlets==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{See also|[[Game_Help:Sims 3 Moodlets|Moodlets]]}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{See also|[[Game_Help:Sims 3 Moodlets|Moodlets]]}}</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">{{See also|[[Game Help:Sims 3 Occults|Occults]]}}</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Most of the time [[Game_Help:Sims 3 Moodlets|moodlets]] merely raise or lower a sim's mood, however a small collection of moodlets have dramatic effects on a sim while they are in effect. These moodlets tend to just overlay an effect like a glow or dripping on a sim. Some of these moodlets entail significant costume and/or behavioural changes.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Most of the time [[Game_Help:Sims 3 Moodlets|moodlets]] merely raise or lower a sim's mood, however a small collection of moodlets have dramatic effects on a sim while they are in effect. These moodlets tend to just overlay an effect like a glow or dripping on a sim. Some of these moodlets entail significant costume and/or behavioural changes.</div></td></tr>
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</table>Kiwi teahttp://simswiki.info/index.php?title=Game_Help:Effect_Moodlets&diff=59278&oldid=prevKiwi tea at 15:44, 14 September 20122012-09-14T15:44:02Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Effect Moodlets==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Effect Moodlets==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div> </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">{{See also|[[Game_Help:Sims 3 Moodlets|Moodlets]]}}</ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>Most of the time moodlets merely raise or lower a sim's mood, however a small collection of moodlets have dramatic effects on a sim while they are in effect. These moodlets tend to just overlay an effect like a glow or dripping on a sim. Some of these moodlets entail significant costume and/or behavioural changes.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>Most of the time <ins class="diffchange diffchange-inline">[[Game_Help:Sims 3 Moodlets|</ins>moodlets<ins class="diffchange diffchange-inline">]] </ins>merely raise or lower a sim's mood, however a small collection of moodlets have dramatic effects on a sim while they are in effect. These moodlets tend to just overlay an effect like a glow or dripping on a sim. Some of these moodlets entail significant costume and/or behavioural changes.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Ensourcelled===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Ensourcelled===</div></td></tr>
</table>Kiwi teahttp://simswiki.info/index.php?title=Game_Help:Effect_Moodlets&diff=59277&oldid=prevKiwi tea: /* Getting a Zombie */ typos2012-09-14T14:54:57Z<p><span dir="auto"><span class="autocomment">Getting a Zombie: </span> typos</span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>'''Zombification''' - This is a potion brewed with the [[Game Help:Sims 3 Skills/Alchemy|Alchemy]] skill. It gives the recipient a timed Zombified moodlet. When the moodlet runs out, the effect disappears and the recipient is normal again.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>'''Zombification''' - This is a potion brewed with the [[Game Help:Sims 3 Skills/Alchemy|Alchemy]] skill. It gives the recipient a timed Zombified moodlet. When the moodlet runs out, the effect disappears and the recipient is normal again.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>'''Potent Zombification''' - This is a similar potion to above, but without a timer. Notably, however, the Zombified moodlets <del class="diffchange diffchange-inline">a </del>negatives ones, so there are a host of moodlet wiping scenarios that will immediately remove this "permanent" zombie status.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>'''Potent Zombification''' - This is a similar potion to above, but without a timer. Notably, however, the Zombified moodlets <ins class="diffchange diffchange-inline">are </ins>negatives ones, so there are a host of moodlet wiping scenarios that will immediately remove this "permanent" zombie status.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>'''Zombie Bite''' - Getting bitten by a zombie acts the same as a Zombification elixir.  </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>'''Zombie Bite''' - Getting bitten by a zombie acts the same as a Zombification elixir.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>====Abilities====</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>====Abilities====</div></td></tr>
</table>Kiwi teahttp://simswiki.info/index.php?title=Game_Help:Effect_Moodlets&diff=59274&oldid=prevKiwi tea: moved Game Help:Sims 3 Occults/Zombies to Game Help:Effect Moodlets: Zombies are just a moodlet. How about a page for moodlets with big effects like that? Here it is then.2012-09-14T14:53:24Z<p>moved <a href="/wiki.php?title=Game_Help:Sims_3_Occults/Zombies" class="mw-redirect" title="Game Help:Sims 3 Occults/Zombies">Game Help:Sims 3 Occults/Zombies</a> to <a href="/wiki.php?title=Game_Help:Effect_Moodlets" title="Game Help:Effect Moodlets">Game Help:Effect Moodlets</a>: Zombies are just a moodlet. How about a page for moodlets with big effects like that? Here it is then.</p>
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</tr></table>Kiwi teahttp://simswiki.info/index.php?title=Game_Help:Effect_Moodlets&diff=59273&oldid=prevKiwi tea at 14:52, 14 September 20122012-09-14T14:52:38Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{Sims3GameHelpHeader}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{Sims3GameHelpHeader}}</div></td></tr>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>===<del class="diffchange diffchange-inline">Zombies</del>===</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>==<ins class="diffchange diffchange-inline">Effect Moodlets</ins>==</div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">Most of the time moodlets merely raise or lower a sim's mood, however a small collection of moodlets have dramatic effects on a sim while they are in effect. These moodlets tend to just overlay an effect like a glow or dripping on a sim. Some of these moodlets entail significant costume and/or behavioural changes.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>==<ins class="diffchange diffchange-inline">=Ensourcelled===</ins></div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">===Flight of Felicity===</ins></div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">===Singed===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">{|class="nicetable"</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">|-</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Icon</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Moodlet Name</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Effects</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Time Period</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! From</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Description</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Notes</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Expansion</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">|-</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| [[Image:Singed.jpg]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| class="shaded" |Singed</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| -40 Mood</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| Until bathed/changed clothes</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| Fire</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| Fire burns quickly, but it will burn a Singed sim even faster, so avoid hot situations</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| Sometimes happens if you fail to upgrade something electric.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| [[File:Sims3 icon.png|48px|Base Game|center]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">|}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">====Getting Singed==== </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">===Soaked===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">===Toads===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">{|class="nicetable"</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">|-</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Icon</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Moodlet Name</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Effects</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Time Period</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! From</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Description</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Notes</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Expansion</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">|-</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| [[Image:Toadified.jpg]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| class="shaded" |</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| [[File:Sims3EP07 icon.png|48px|Base Game|center]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">|}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">====Getting Toadified====</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">===Tragic Clown===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">{|class="nicetable"</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">|-</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Icon</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Moodlet Name</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Effects</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Time Period</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! From</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Description</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Notes</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Expansion</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">|-</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| [[Image:TragicClown.jpg]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| class="shaded" |</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| [[File:Sims3EP07 icon.png|48px|Base Game|center]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">|}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">====Getting Tragic Clown====</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">===Zombified===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">{|class="nicetable"</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">|-</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Icon</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Moodlet Name</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Effects</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Time Period</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! From</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Description</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Notes</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">! Expansion</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">|-</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| [[Image:MinorZombie.jpg]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| class="shaded" |</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| [[File:Sims3EP07 icon.png|48px|Base Game|center]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">|-</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| [[Image:MajorZombie.jpg]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| class="shaded" |</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">| [[File:Sims3EP07 icon.png|48px|Base Game|center]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">|}</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Zombies appeared in Supernatural, but unlike previous games they are more like an affliction than an occult status. Zombification is defined not by a special occult system, but simply by whether or not the sim has a "zombie" moodlet. If any sim has a zombie moodlet it will turn green-skinned, and lose all its usual interactions, in their place will be variations of the themes of "Braaains" and "Arrrrgggh". Zombies can, however, spread their moodlets by biting other sims. Zombification is almost always temporary, and it only ever lasts as long as the negative moodlet that defines it.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Zombies appeared in Supernatural, but unlike previous games they are more like an affliction than an occult status. Zombification is defined not by a special occult system, but simply by whether or not the sim has a "zombie" moodlet. If any sim has a zombie moodlet it will turn green-skinned, and lose all its usual interactions, in their place will be variations of the themes of "Braaains" and "Arrrrgggh". Zombies can, however, spread their moodlets by biting other sims. Zombification is almost always temporary, and it only ever lasts as long as the negative moodlet that defines it.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>===Getting a Zombie===</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">=</ins>===Getting a Zombie<ins class="diffchange diffchange-inline">=</ins>===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>'''Zombification''' - This is a potion brewed with the [[Game Help:Sims 3 Skills/Alchemy|Alchemy]] skill. It gives the recipient a timed Zombified moodlet. When the moodlet runs out, the effect disappears and the recipient is normal again.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>'''Zombification''' - This is a potion brewed with the [[Game Help:Sims 3 Skills/Alchemy|Alchemy]] skill. It gives the recipient a timed Zombified moodlet. When the moodlet runs out, the effect disappears and the recipient is normal again.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>'''Zombie Bite''' - Getting bitten by a zombie acts the same as a Zombification elixir.  </div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>'''Zombie Bite''' - Getting bitten by a zombie acts the same as a Zombification elixir.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>===Abilities===</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">=</ins>===Abilities<ins class="diffchange diffchange-inline">=</ins>===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>NPC zombies spawn during the [[Game Help:Lunar Cycle|full moon]] and will attack sims and convert them. However, zombies are very slow, and it is simple to cancel their actions when they attack, meaning one cannot really become a zombie by accident, unless through complete inattention. Zombies are slow moving, with a variety of hilarious warped and limp shamblings. Sims cannot WooHoo (or do almost any social interactions) while they are afflicted.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>NPC zombies spawn during the [[Game Help:Lunar Cycle|full moon]] and will attack sims and convert them. However, zombies are very slow, and it is simple to cancel their actions when they attack, meaning one cannot really become a zombie by accident, unless through complete inattention. Zombies are slow moving, with a variety of hilarious warped and limp shamblings. Sims cannot WooHoo (or do almost any social interactions) while they are afflicted.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Zombies have a penchant for eating plants, and will shred gardens if not warded off with the Limited Edition's Peashooter object, or with a witch's Sunlight Charm.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Zombies have a penchant for eating plants, and will shred gardens if not warded off with the Limited Edition's Peashooter object, or with a witch's Sunlight Charm.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>===<del class="diffchange diffchange-inline">Removing Zombie Moodlets</del>==<del class="diffchange diffchange-inline">=</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>====<ins class="diffchange diffchange-inline">Cure</ins>====</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div> </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">===Related Pages</del>===</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
</table>Kiwi teahttp://simswiki.info/index.php?title=Game_Help:Effect_Moodlets&diff=58524&oldid=prevKiwi tea: Clean up and additions.2012-09-13T19:31:14Z<p>Clean up and additions.</p>
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<td colspan='2' style="background-color: white; color:black;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black;">Revision as of 19:31, 13 September 2012</td>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">Zombies are added to sims 3 with the seventh expanison pack for sims 3 called the sims 3 supernatural.</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">{{Sims3GameHelpHeader}}</ins></div></td></tr>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>== <del class="diffchange diffchange-inline">How to decome a zombie </del>==</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>==<ins class="diffchange diffchange-inline">=Zombies=</ins>==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">To create your own zombie there </del>are <del class="diffchange diffchange-inline">to ways to make them</del>. <del class="diffchange diffchange-inline">The frist way </del>is by a <del class="diffchange diffchange-inline">drinking a zombiefaction potion making them zombies</del>, <del class="diffchange diffchange-inline">zombieism can be cured </del>by <del class="diffchange diffchange-inline">drinking another potion</del>. <del class="diffchange diffchange-inline">The second way to </del>turn <del class="diffchange diffchange-inline">sims into zomies is to </del>be <del class="diffchange diffchange-inline">bitten </del>by <del class="diffchange diffchange-inline">one</del>.<del class="diffchange diffchange-inline">Using anyone of these ways will turn your sim into zombie</del>.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">Zombies appeared in Supernatural, but unlike previous games they </ins>are <ins class="diffchange diffchange-inline">more like an affliction than an occult status</ins>. <ins class="diffchange diffchange-inline">Zombification </ins>is <ins class="diffchange diffchange-inline">defined not </ins>by a <ins class="diffchange diffchange-inline">special occult system</ins>, <ins class="diffchange diffchange-inline">but simply </ins>by <ins class="diffchange diffchange-inline">whether or not the sim has a "zombie" moodlet</ins>. <ins class="diffchange diffchange-inline">If any sim has a zombie moodlet it will </ins>turn <ins class="diffchange diffchange-inline">green-skinned, and lose all its usual interactions, in their place will </ins>be <ins class="diffchange diffchange-inline">variations of the themes of "Braaains" and "Arrrrgggh". Zombies can, however, spread their moodlets </ins>by <ins class="diffchange diffchange-inline">biting other sims</ins>. <ins class="diffchange diffchange-inline">Zombification is almost always temporary, and it only ever lasts as long as the negative moodlet that defines it</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">===Getting a Zombie===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">'''Zombification''' - This is a potion brewed with the [[Game Help:Sims 3 Skills/Alchemy|Alchemy]] skill. It gives the recipient a timed Zombified moodlet. When the moodlet runs out, the effect disappears and the recipient is normal again.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">== Features </del>of <del class="diffchange diffchange-inline">zombies ==</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">'''Potent Zombification''' - This is a similar potion to above, but without a timer. Notably, however, the Zombified moodlets a negatives ones, so there are a host </ins>of <ins class="diffchange diffchange-inline">moodlet wiping scenarios that will immediately remove this "permanent" zombie status.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>Zombie <del class="diffchange diffchange-inline">Sims can try to attack Sims of any supernatural types.</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">'''</ins>Zombie <ins class="diffchange diffchange-inline">Bite''' - Getting bitten by </ins>a zombie <ins class="diffchange diffchange-inline">acts the same as </ins>a <ins class="diffchange diffchange-inline">Zombification elixir</ins>.  </div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">They tend to move slower than non zombie sims.</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">There are other ways to have Sims to become zombies in a town.</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">There is a cure to transform </del>a zombie <del class="diffchange diffchange-inline">Sim to </del>a <del class="diffchange diffchange-inline">normal sim.</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">Sims can be transform  to become permanent zombie sims.</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">Zombies can not woohoo.</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">Zombies will try to destroy your garden unless you have the peashooter to ward them off</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">Zombies do not attack children</del>.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">===Abilities===</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">Vampires cannot be turned into </del>zombies <del class="diffchange diffchange-inline">though if bitten they </del>will <del class="diffchange diffchange-inline">cough like normal </del>sims <del class="diffchange diffchange-inline">do but do not transform</del>,<del class="diffchange diffchange-inline">unless randomly transformed </del>by <del class="diffchange diffchange-inline">the game at the Full Moon</del>.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">NPC </ins>zombies <ins class="diffchange diffchange-inline">spawn during the [[Game Help:Lunar Cycle|full moon]] and </ins>will <ins class="diffchange diffchange-inline">attack </ins>sims <ins class="diffchange diffchange-inline">and convert them. However</ins>, <ins class="diffchange diffchange-inline">zombies are very slow, and it is simple to cancel their actions when they attack, meaning one cannot really become a zombie </ins>by <ins class="diffchange diffchange-inline">accident, unless through complete inattention. Zombies are slow moving, with a variety of hilarious warped and limp shamblings. Sims cannot WooHoo (or do almost any social interactions) while they are afflicted</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">Zombies have a penchant for eating plants, and will shred gardens if not warded off with the Limited Edition's Peashooter object, or with a witch's Sunlight Charm.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">===Removing Zombie Moodlets===</ins></div></td></tr>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>== <del class="diffchange diffchange-inline">Trick </del>==</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>==<ins class="diffchange diffchange-inline">=Related Pages=</ins>==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div> </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">If you want zombies during the day then set it to the full moon phase and when its the full moon. Wait for zombies to appear the chanage it back to rotional lunar phases and with luck the zombies will still be there and even appear during the day.</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
</table>Kiwi teahttp://simswiki.info/index.php?title=Game_Help:Effect_Moodlets&diff=58518&oldid=prevArtimis: Created page with "Zombies are added to sims 3 with the seventh expanison pack for sims 3 called the sims 3 supernatural. == How to decome a zombie == To create your own zombie there are to ways ..."2012-09-13T18:30:23Z<p>Created page with "Zombies are added to sims 3 with the seventh expanison pack for sims 3 called the sims 3 supernatural. == How to decome a zombie == To create your own zombie there are to ways ..."</p>
<p><b>New page</b></p><div>Zombies are added to sims 3 with the seventh expanison pack for sims 3 called the sims 3 supernatural.<br />
<br />
== How to decome a zombie ==<br />
<br />
To create your own zombie there are to ways to make them. The frist way is by a drinking a zombiefaction potion making them zombies, zombieism can be cured by drinking another potion. The second way to turn sims into zomies is to be bitten by one.Using anyone of these ways will turn your sim into zombie.<br />
<br />
<br />
== Features of zombies ==<br />
<br />
Zombie Sims can try to attack Sims of any supernatural types.<br />
They tend to move slower than non zombie sims.<br />
There are other ways to have Sims to become zombies in a town.<br />
There is a cure to transform a zombie Sim to a normal sim.<br />
Sims can be transform to become permanent zombie sims.<br />
Zombies can not woohoo.<br />
Zombies will try to destroy your garden unless you have the peashooter to ward them off<br />
Zombies do not attack children.<br />
<br />
<br />
Vampires cannot be turned into zombies though if bitten they will cough like normal sims do but do not transform,unless randomly transformed by the game at the Full Moon.<br />
<br />
<br />
<br />
== Trick ==<br />
<br />
If you want zombies during the day then set it to the full moon phase and when its the full moon. Wait for zombies to appear the chanage it back to rotional lunar phases and with luck the zombies will still be there and even appear during the day.</div>Artimis