Game Help:TS3 Patching:Patch Note 1.66

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Contents

Game Update for 1.66

This game update includes the following changes:

Into the Future Updates:

  • Fixed the Laser Rhythm-a-con VFX when on a houseboat
  • Corrected a mannequin outfit issue when cloning the clothing pedestal
  • Fixed an issue with Plumbot Trait Chips not appearing in the Adjust Trait Chip menu
  • Future Sim reactions to SimBots are now more appropriate
  • Ghosts no longer appear in the Time Almanac
  • Fixed an issue that prevented completion of The Silicon Slinger opportunity
  • Descendants names will now update correctly after changing name at City Hall
  • Fixed an issue that could cause a teen to be trapped in a child’s body when travelling to the future at the exact moment of a birthday
  • Fixed some consistency issues associated with Legacy Statue achievements
  • Fixed an issue with the Bot Career not progressing correctly
  • Fixed an issue with the Quantum Power Suits not working after reloading a saved game
  • Fixed an issue that could cause the Time Traveler to catch on fire and not be able to be put out


Mac Updates:

  • Fixed several graphical errors on the game screen that could occur when changing the resolution


The Sims 3 Store content updates:

  • Fixed issues that occurred with having the Tree of Prosperity installed with Into the Future
  • Fixed issue with Baby Walker and Playpen that could cause toddler problems



Patch notes copied from


Direct downloads

Links to update your game manually are located in


Actual changes

For those interested in the technical bits, here's some information on what

  • the incremental patch actually added, deleted and updated from the previous patch (ie 1.57) in column 1 , and
  • what the Superpatcher touched from each of the different originating states (next 3 columns) as I have below.

The versions are not a misnumbering, there are actual changes in 1.63.5 from 1.63.4.

I've summarised the changes below. These numbers are from the report the program InstallWatch generated. So, I have no idea how accurate they actually are, but for the purpose of comparing what patch did what thing, it serves its purpose. This is for Region 1, since that is what I have. I cannot say if the Digital Download (Region 17) has the same results.

Incremental 1.66.2.024 from 1.63.x.024 Superpatcher 1.66.2.024 from 1.63.x.024
  • 17 files added
  • 0 files deleted
  • 191 files updated
  • 17 files added
  • 0 files deleted
  • 643 files updated


Click on the "More Info" links to expand and view each table that corresponds to the above patching.

Incremental 1.66.2.024 from 1.63.x.024


Superpatcher 1.66.2.024 from 1.63.x.024


Incremental vs SuperPatcher

Click to view at full resolution
When is there ever a patch that is smooth sailing? No incremental patch 1.66.2.024001_from_1.63.5.024001. What is available though is from_1.65.2, which was never published.

But the Incremental from_1.63.4 works just fine for from_1.63.5. So you can still update using the Incremental patch. There're no differences to the results, whatever 1.63 patch you started from.

If your games were on any patch older than 1.63.x, you have to use the SuperPatcher, of course.

There are also no differences this time between the Incremental and Superpatcher (see image on the right). Apart from all those extra language files, which is expected.


CAW version

Click to view at full resolution
There's also no need to update CAW this round. CAW version 1.19.6 is still compatible with patch 1.66, as both are still on the same code level of 024. At least, based on the worldtool.exe I downloaded today; in the /downloads/caw folder as shown in image.



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