Difference between revisions of "Game Help:TS3 PatchingEPSP"

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'''Back to:''' [[Image:RightArrow.gif]] ''[[Game_Help:TS3_Patching|Patching Introduction]]  
 
'''Back to:''' [[Image:RightArrow.gif]] ''[[Game_Help:TS3_Patching|Patching Introduction]]  
  
*If you're also reinstalling Expansion Pack(s) and/or Stuff Pack(s),  
+
If you're also reinstalling Expansion Pack(s) and/or Stuff Pack(s),  
*#reinstall base-game,
+
#reinstall base-game
*#test load the unpatched base-game first (via the TS3.exe),
+
#do not install EADM
*#then patch base-game to 1.7
+
#test load the unpatched base-game first (via the TS3.exe)
*#*WA needs base game to be at 1.5 or higher
+
#install the first Expansion/Stuff Pack that you have
*#*after some experiments, found that patching 1.5 then install WA do not have the DeltaBuild packages introduced in 1.3/1.4
+
#do not install EADM
*#*this is also the last known good version with a working Launcher (as of Feb 17, 2010)
+
#test load the unpatched Expansion/Stuff Pack game (via the TS3?P0?.exe)
*#test load the patched base game first
+
#install EADM with the last EP/SP
*#install WA Expansion Pack
+
 
*#test load the unpatched Expansion Pack game (via the TS3EP01.exe),
+
 
*#then patch the Expansion Pack (you can go from retail to current patch version directly eg. ''2.2.x_from_2.0.x'')
+
If you have no other packs to install, you can now run Launcher to patch both games to the current patch version. Remember to let Launcher run and patch twice if you have two games. If you have more packs to install, test load each game before proceeding to the next always via the .exe; and only run Launcher when you're ready to start patching all the games at the end.
*#at this point of time your gameversions are:
+
 
*#*Base GameVersion = 1.7.9.00200x
+
 
*#*WA GameVersion = 2.2.8.00200x
+
The install method above would use the patch included in the retail game disc for the base game only.
*#if you want to install Sims3Pack content, do it at this point
+
Therefore, this method may cause the games and packs to be on different patch levels as Launcher tend to only patch the base game and last pack installed. A SimGuru on the official forums assured that as long as the base game's and last pack's gameversions are on the same patch series, ''quote'' "You're fine" ''end-quote''. To workaround this shortcoming, try the '''alternative''' method below.
*#*only Sims3Pack compatible with version 1.7/2.2 or lower will be installed successfully
+
 
*#*Sims3Pack compatible with versions higher than 1.7/2.2 will pop-up an error:requires latest update blah blah blah
+
 
*#test load the patched Expansion Pack game (via the TS3EP01.exe) and verify installed content
+
As of Jun 2010, this method means you're installing and patching in the following sequence:
*#install HEL Stuff Pack (the installer will auto-patch base game to 1.9)
+
* BG
*#if the auto-patch is not triggered, cancel the install process and then patch base-game to 1.9 manually (ie run TS3_1.9.22.00400x_Update.exe from <DVD drive>:\Support\Updates) or from the direct download link below
+
* WA (which will patch BG to 1.5)
*#test load the unpatched Stuff Pack game (via the TS3SP01.exe)
+
* HEL (which will patch BG to 1.9)
*#at this point of time your gameversions are:
+
* AMB (which will patch BG to 1.12)
*#*Base GameVersion = 1.9.22.00400x
+
* EADM
*#*WA GameVersion = 2.2.8.00200x 
+
 
*#*HELS GameVersion = 3.0.38.00400x
+
And when you run Launcher at the end, it may prompt you to install patched for WA and/or HEL.
*#then patch the Stuff Pack to current patch version (eg.''3.x.x_from_3.0.x'') and
+
 
*#then patch the Expansion Pack to current patch version (eg.''2.x.x_from_2.2.x'')
+
 
*#finally, patch base game to current patch version (eg.''1xx.x_from_1.9.x'')
+
 
*#test load a final time before installing CC framework and adding CC
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*#CC can still be maintained in base-game's Mods path, if things do not appear verify the framework & CC version compatibility and then try them in the <last-installed EP or SP> (HELS, for now) Mods path
+
An '''alternative''' method is
 +
 
 +
#reinstall base-game
 +
#test load the unpatched base-game first (via the TS3.exe)
 +
#run Launcher to patch to the current level
 +
#test load the patched base-game again(via the TS3.exe)
 +
#if it didn't crash, install the first Expansion/Stuff Pack that you have
 +
#at the message of mismatch versions, click OK or Next
 +
#after install is complete, run Launcher again to patch this EP/SP to current level so it matches the base game's patch level
 +
#test load the patched Expansion/Stuff Pack game (via the TS3?P0?.exe)
 +
#repeat steps #5-8 for each of the other games you have
 +
 
 +
 
 +
This method would ensure that all the games you have would be on the same patch series, ready for the next patch release.
 +
 
 +
 
 +
As of Jun 2010, this method means you're installing and patching in the following sequence:
 +
* BG + EADM, then run Launcher or patch BG manually to 1.12
 +
* WA then run Launcher or patch WA manually to 2.7
 +
* HEL then run Launcher or patch WA manually to 3.3
 +
* AMB and you're done.
 +
 
 +
 
 +
If at any time, Launcher stalls or you would rather use an executable file to patch (don't install EADM at all), download the files on the next page and just bypass the Launcher.
 +
 
 +
 
  
 
==Related Pages==
 
==Related Pages==

Revision as of 15:44, 8 June 2010


Back to: RightArrow.gif Patching Introduction

If you're also reinstalling Expansion Pack(s) and/or Stuff Pack(s),

  1. reinstall base-game
  2. do not install EADM
  3. test load the unpatched base-game first (via the TS3.exe)
  4. install the first Expansion/Stuff Pack that you have
  5. do not install EADM
  6. test load the unpatched Expansion/Stuff Pack game (via the TS3?P0?.exe)
  7. install EADM with the last EP/SP


If you have no other packs to install, you can now run Launcher to patch both games to the current patch version. Remember to let Launcher run and patch twice if you have two games. If you have more packs to install, test load each game before proceeding to the next always via the .exe; and only run Launcher when you're ready to start patching all the games at the end.


The install method above would use the patch included in the retail game disc for the base game only. Therefore, this method may cause the games and packs to be on different patch levels as Launcher tend to only patch the base game and last pack installed. A SimGuru on the official forums assured that as long as the base game's and last pack's gameversions are on the same patch series, quote "You're fine" end-quote. To workaround this shortcoming, try the alternative method below.


As of Jun 2010, this method means you're installing and patching in the following sequence:

  • BG
  • WA (which will patch BG to 1.5)
  • HEL (which will patch BG to 1.9)
  • AMB (which will patch BG to 1.12)
  • EADM

And when you run Launcher at the end, it may prompt you to install patched for WA and/or HEL.



An alternative method is

  1. reinstall base-game
  2. test load the unpatched base-game first (via the TS3.exe)
  3. run Launcher to patch to the current level
  4. test load the patched base-game again(via the TS3.exe)
  5. if it didn't crash, install the first Expansion/Stuff Pack that you have
  6. at the message of mismatch versions, click OK or Next
  7. after install is complete, run Launcher again to patch this EP/SP to current level so it matches the base game's patch level
  8. test load the patched Expansion/Stuff Pack game (via the TS3?P0?.exe)
  9. repeat steps #5-8 for each of the other games you have


This method would ensure that all the games you have would be on the same patch series, ready for the next patch release.


As of Jun 2010, this method means you're installing and patching in the following sequence:

  • BG + EADM, then run Launcher or patch BG manually to 1.12
  • WA then run Launcher or patch WA manually to 2.7
  • HEL then run Launcher or patch WA manually to 3.3
  • AMB and you're done.


If at any time, Launcher stalls or you would rather use an executable file to patch (don't install EADM at all), download the files on the next page and just bypass the Launcher.


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